Software Engineer

Unity Technologies

Not Interested
Bookmark
Report This Job

profile Job Location:

New York City, NY - USA

profile Monthly Salary: Not Disclosed
Posted on: 16 hours ago
Vacancies: 1 Vacancy

Job Summary

The opportunity
At SpeedTree (a division of Unity Technologies) we help studios bring natural worlds to life. We build industry-leading tools and runtimes for modeling animating and rendering vegetation across games film and real-time experiences. Our technology powers artist-friendly creation real-time performance and seamless pipeline integrationfrom DCCs to game enginesso teams can ship beautiful scalable worlds faster. At our core were passionate about visuals performance and giving creators the tools they need to make nature believable.

We are looking for a Software Engineer who shares our passion for games and visual effects. As a key member of the team your role will include designing and implementing advanced vegetation modeling tools that empower artists and technical users building and optimizing real-time graphics features for believable performant foliage across platforms and providing end-to-end support for games and VFX pipelines.

What youll be doing

  • Implement well-scoped features and bug fixes in the modeling GUI rendering and export systems under mentorship.
  • Build and refine UI widgets and tooling to support modeling materials LODs wind and export workflows.
  • Contribute to in-app rendering features: write shaders tweak materials and help profile/optimize simple cases.
  • Write clean documented C code; add unit/functional tests and sample content.
  • Assist with cross-platform builds CI jobs and release validation.
  • Triage user-reported issues reproduce bugs and craft minimal repro cases.
  • Collaborate with artists TDs and senior engineers to gather requirements and iterate on features.
  • Participate in code reviews learn best practices and contribute to team documentation.

What were looking for

  • Solid C fundamentals (OOP STL debugging)
  • Basic OpenGL experience and shader exposure (GLSL)
  • Understanding of 3D math (vectors matrices transforms normals/UVs)
  • Interest or exposure to 3D modeling workflows (DCC tools topology basics)
  • Familiarity with real-time rendering concepts (materials lighting textures)
  • Strong problem-solving willingness to learn and team communication

You might also have

  • Coursework or projects in GPU programming performance or procedural generation
  • Experience with Unity/Unreal/Godot
  • Experience with format pipelines (FBX USD etc.)
  • GUI/tooling experience or coursework (Qt/ImGui or similar)

Additional information

  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position

Benefits
At Unity we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.

Please note: Benefits eligibility specific offerings and coverage vary based on the country and employment status.

While specific benefits vary here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health life and disability insurance Commute subsidy Employee stock ownership Competitive retirement/pension plans Generous vacation and personal days Support for new parents through leave and family-care programs Office food snacks Mental Health and Wellbeing programs and support Employee Resource Groups Global Employee Assistance Program Training and development programs Volunteering and donation matching program

Life at Unity
Unity NYSE: U is the leading platform to create and grow games and interactive experiences. Creators ranging from game developers to artists architects automotive designers infrastructure experts filmmakers and more use Unity to bring their imaginations to life across multiple platforms from mobile PC and console to spatial computing.

As of the third quarter of 2024 more than 70% of the top 1000 mobile games were made with Unity and in 2024 Made with Unity applications had an average of 3.7 billion downloads per month. For more information please visit Unity.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive innovative environment and celebrate our employees across age race color ancestry national origin religion disability sex gender identity or expression sexual orientation or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers partners and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy please contact us at

#MID #LI-LM1


Required Experience:

IC

The opportunityAt SpeedTree (a division of Unity Technologies) we help studios bring natural worlds to life. We build industry-leading tools and runtimes for modeling animating and rendering vegetation across games film and real-time experiences. Our technology powers artist-friendly creation real-t...
View more view more

Key Skills

  • Spring
  • .NET
  • C/C++
  • Go
  • React
  • OOP
  • C#
  • Data Structures
  • JavaScript
  • Software Development
  • Java
  • Distributed Systems

About Company

Company Logo

Create and grow real-time 3D games, apps, and experiences for entertainment, film, automotive, architecture, and more. Get started with Unity today.

View Profile View Profile