Game DesignerProducer (Remote)

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profile Job Location:

Ho Chi Minh City - Vietnam

profile Monthly Salary: Not Disclosed
Posted on: Yesterday
Vacancies: 1 Vacancy

Job Summary

About Us
At Happy Lemon Games we create mobile hypercasual and casual titles that are simple to pick up and deeply satisfying to master. We care about clarity pacing and that crisp game feel that makes every tap delightfulwithout overcomplicating the experience.

Games we Published with supersonic

  • Park Match
  • Knit Match
  • Match it all

The Opportunity
Were looking for a Game Designer who can define what the game is: what the player does where things live on screen how sessions flow how difficulty ramps and why the experience feels great. Hands-on Unity skills are a plus. Your superpower is shaping readable juicy mobile-first play from concept to soft launch and beyond.

Tasks

What Youll Do

  • Define core loops & goals: articulate the player verbs success/fail states and short/long-term motivation.
  • Own moment-to-moment feel (design-side): specify timing feedback layers (FX/SFX/haptics) hitstop/anticipation usage and readability rules.
  • Design flows & onboarding (FTUE): map session structure difficulty curves level progression and retention beats (D1/D7).
  • Create clear documentation: concise design specs wireframes user flows tuning sheets and content guidelines that teams can execute against.
  • Place & pace content: define level archetypes obstacles/hazards spawn logic rewards and meta-progression (where applicable).
  • Run playtests: plan tests collect qualitative notes and simple metrics; translate insights into actionable changes.
  • Collaborate cross-functionally: partner with Product Art Audio and Engineering to ensure designs ship as intended and feel great on device.

Requirements

What Were Looking For

  • Proven experience designing mobile hypercasual/casual gameplay (launched titles or strong prototypes/level packs).
  • Sharp sense for clarity pacing and player feedback (anticipation squash & stretch coyote time easingat a directive/spec level).
  • Ability to build clean brief specs and tuning sheets that speed up production.
  • Strength in level/obstacle design difficulty ramping and session structuring.
  • Comfortable with playtesting and iteration using both qualitative feedback and lightweight KPI reads.
  • Excellent communication in a remote cross-disciplinary team.
  • A genuine passion for simple satisfying mobile play.

Benefits

Why Join Happy Lemon Games

  • Remote-first: work from anywhere with flexible hours.
  • High impact: small focused team shipping fast.
  • Player-first craft: ship games that feel great and respect players time.
  • Growth: own features end-to-end across pitches soft launch and live ops.
About UsAt Happy Lemon Games we create mobile hypercasual and casual titles that are simple to pick up and deeply satisfying to master. We care about clarity pacing and that crisp game feel that makes every tap delightfulwithout overcomplicating the experience.Games we Published with supersonicPark ...
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Key Skills

  • Apple
  • Accounts Assistant Credit Control
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  • Accountancy
  • Linux

About Company

Company Logo

Happy Lemon Games is a creative game development studio passionate about crafting fun engaging and memorable experiences for players of all ages. We believe that games are more than just entertainmenttheyre a way to connect explore and share stories. Whether through vibrant casual tit ... View more

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