2D Artist
Location: Glasgow Office Based/Hybrid/Remote
Contract: 6 Month Contract
We are looking for a 2D Artist to translate creative briefs into stunning visual guides and in-game assets that define the look of our this hands-on role you will collaborate across disciplinesworking alongside Design and Productionto deliver artwork that adheres to the projects style and scope. You will be instrumental in maintaining the creative vision ensuring our visual storytelling meets the high quality our players expect.
At Blazing Griffin we believe in a culture of continuous growth. If you are eager to contribute to a collaborative environment where knowledge sharing and artistic excellence are paramount wed love to hear from you.
Responsibilities
- Asset Creation: Design and create high-quality 2D assets including concept art characters environments UI elements and marketing materials that align with the projects narrative and visual style.
- Collaboration & Implementation: Work closely with Design and Production to integrate assets into the game engine ensuring they meet technical aesthetic and performance standards.
- Visual Problem Solving: Interpret creative briefs to provide artistic solutions that fit within the projects budget schedule and scope proactively addressing any creative challenges.
- Feedback & Iteration: Actively participate in reviews accepting feedback from Leads/Seniors and iterating on work to meet the projects quality benchmarks.
- Pipeline Support: assist in maintaining style guides and documentation ensuring consistent best practices are shared across the Art Department.
Qualifications
- Portfolio: A strong portfolio demonstrating a versatile range of 2D skills (concept to production art) and the ability to adapt to different visual styles.
- Communication: Excellent verbal and written communication skills with the ability to discuss creative ideas estimates and schedule impacts clearly with non-art stakeholders.
- Technical Understanding: Ability to prepare artwork for engine integration and a solid understanding of how art choices impact game performance and production schedules.
- Adaptability: Comfortable working within a collaborative fast-paced studio environment managing time effectively to meet deadlines.
Nice-to-Have
- 3D Capabilities: Ability to support the team with 3D asset creation if project needs arise.
- Pre-Production Experience: Experience assisting with pitch decks visual development (Vis-Dev) or project bidding and scoping.
- Mentorship: Experience providing constructive feedback (paintovers sketch-overs) to support the growth of junior or less experienced artists.
Blazing Griffin Benefits
- 33 days annual leave per year for full-time staff (pro rata for part-time and contracts)
- Extra allowances for Appointments Compassionate and Dependents leave
- Employee Assistance Programme through Health Assured
- Bike to Work scheme
- Eye care contributions
- Enhanced Parental Leave and Pay
- Flexible working where possible
- Free Yoga membership for Reset Yoga (in Glasgow)
If you have any questions or are having any difficulties with this application form please email.
Blazing Griffin strives to promote equal opportunities for all. We welcome applications regardless of age gender ethnicity disability sexual orientation gender identity socio-economic background religion and/or belief.
Please note that we do not review applications sent through Adzuna or other external websites.
Required Experience:
Senior IC
2D ArtistLocation: Glasgow Office Based/Hybrid/RemoteContract: 6 Month ContractWe are looking for a 2D Artist to translate creative briefs into stunning visual guides and in-game assets that define the look of our this hands-on role you will collaborate across disciplinesworking alongside Design an...
2D Artist
Location: Glasgow Office Based/Hybrid/Remote
Contract: 6 Month Contract
We are looking for a 2D Artist to translate creative briefs into stunning visual guides and in-game assets that define the look of our this hands-on role you will collaborate across disciplinesworking alongside Design and Productionto deliver artwork that adheres to the projects style and scope. You will be instrumental in maintaining the creative vision ensuring our visual storytelling meets the high quality our players expect.
At Blazing Griffin we believe in a culture of continuous growth. If you are eager to contribute to a collaborative environment where knowledge sharing and artistic excellence are paramount wed love to hear from you.
Responsibilities
- Asset Creation: Design and create high-quality 2D assets including concept art characters environments UI elements and marketing materials that align with the projects narrative and visual style.
- Collaboration & Implementation: Work closely with Design and Production to integrate assets into the game engine ensuring they meet technical aesthetic and performance standards.
- Visual Problem Solving: Interpret creative briefs to provide artistic solutions that fit within the projects budget schedule and scope proactively addressing any creative challenges.
- Feedback & Iteration: Actively participate in reviews accepting feedback from Leads/Seniors and iterating on work to meet the projects quality benchmarks.
- Pipeline Support: assist in maintaining style guides and documentation ensuring consistent best practices are shared across the Art Department.
Qualifications
- Portfolio: A strong portfolio demonstrating a versatile range of 2D skills (concept to production art) and the ability to adapt to different visual styles.
- Communication: Excellent verbal and written communication skills with the ability to discuss creative ideas estimates and schedule impacts clearly with non-art stakeholders.
- Technical Understanding: Ability to prepare artwork for engine integration and a solid understanding of how art choices impact game performance and production schedules.
- Adaptability: Comfortable working within a collaborative fast-paced studio environment managing time effectively to meet deadlines.
Nice-to-Have
- 3D Capabilities: Ability to support the team with 3D asset creation if project needs arise.
- Pre-Production Experience: Experience assisting with pitch decks visual development (Vis-Dev) or project bidding and scoping.
- Mentorship: Experience providing constructive feedback (paintovers sketch-overs) to support the growth of junior or less experienced artists.
Blazing Griffin Benefits
- 33 days annual leave per year for full-time staff (pro rata for part-time and contracts)
- Extra allowances for Appointments Compassionate and Dependents leave
- Employee Assistance Programme through Health Assured
- Bike to Work scheme
- Eye care contributions
- Enhanced Parental Leave and Pay
- Flexible working where possible
- Free Yoga membership for Reset Yoga (in Glasgow)
If you have any questions or are having any difficulties with this application form please email.
Blazing Griffin strives to promote equal opportunities for all. We welcome applications regardless of age gender ethnicity disability sexual orientation gender identity socio-economic background religion and/or belief.
Please note that we do not review applications sent through Adzuna or other external websites.
Required Experience:
Senior IC
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