About Target
As part of one of the worlds most recognized brands Targets Global Supply Chain and Logistics (GSCL) team plays a critical role in getting products into the hands of guests quickly efficiently and safely. We are constantly innovating to create smarter faster and more sustainable ways of working. Our team thrives on collaboration curiosity and continuous learning to make Targets supply chain a competitive advantage.
About the Team
TheFacility Designer withinDesign Engineeringdevelops complex digital and virtual environments for GSCL assets buildings and initiatives. The team delivers high-qualityinterior and exterior 3D visualizationsthat support cross-functional collaboration immersive design reviews and leadership presentations.
Our visual products bring concepts to life helping stakeholders understand evaluate andoptimizeproposed designs and processes. The teamleveragescutting-edge3D AR and VR technologiesto support business needs whilemaintaininga focus onaccuracy agility and creativity.
About the Role
As a Facility Designer you will design develop and refine digital 3D and immersive environments that visually communicate facility design concepts across Targets GSCL network.Youllcollaborate with engineers architects and project managers to translate design intent into interactive and realistic virtual experiences that support decision-making and innovation across the enterprise.
Youllalso contribute to the ongoing enhancement of visualization workflows and tools exploringnew technologiesto improve efficiency and storytelling within Targets design ecosystem.
Core Responsibilities
Refine and enhance facility design processes to buildcutting-edgeVR experiencesusingUnreal Engineand related tools.
Collaborate withEngineers Architects and Project Managersto ensure alignment of designs with project scope and standards.
Interpret interdisciplinary2D drawings and documentsinto immersive technicallyaccurate3D environments.
Translate high-level conceptual design descriptions into3D layouts and modelsaligned with Targets GSCL design standards.
Develop3D visualizations flythrough animations and renderingsto support leadership and stakeholder reviews.
Create optimized3D assetsand complex scenerendersfollowing current industry standards.
BuildAR/VR experiencesthatmaintainhigh visual performance and frame rates forXR Experience Centers.
ApplyTargets standard UI/UX design principlesfor AR/VR applications.
Maintain accuracy precision and quality across all 3D deliverables.
Communicate progress and updates effectively with cross-functional and global teams.
Work collaboratively in afast-paced evolving environment adapting to new priorities and technologies.
MinimumRequirements
Proven experience in 2D3D modelingrendering and AR/VR asset preparation.
Proficiencyin any of the below tools: AutoCAD3ds Max Unreal Engine SketchUpEnscapeTwin motion and related visualization tools or similar.
Strong communicationand collaboration skills with cross-functional teams.
Ability to manage multiple projects prioritize tasks and deliver within timelines.
Desired Qualifications
Passion for integratingAR/VR processeswithsupply chain operations equipment and facility design.
Familiarity withmixed reality hardwaresuch asMeta Quest 3orApple Vision Pro
Awareness ofemerging trendsin immersive visualization and extended reality (XR).
Experience buildinghigh-performance 3D environmentsoptimizedfor interactive applications.
Working at Target
At Target we believe in building diverse inclusive teams where everyone can thrive.Youllbe part of a culture that values curiosity innovation and collaboration and where your creativity helps shape how we design the supply chain of the future.
Required Experience:
IC
1234 employees
Target Corporation is an American retail corporation. The eighth-largest retailer in the United States, it is a component of the S&P 500 Index.