Schedule: M-F 10:00am-6:30pm
This position is fully on-site.
Provides overall gaming strategy training and technical support for patient facing technology including Augmented Reality (AR) Virtual Reality (VR) PlayStation Nintendo Xbox PC tablets etc. Assists with assessing installing documenting testing maintaining troubleshooting supporting gaming systems peripherals and related hardware within the context of the Child Life Department. Engages patients and families in individual and group settings using gaming technologies to support therapeutic goals.
Essential Functions:
- Collaborates with patients and families to teach and utilize appropriately-assigned gaming and technology-based experiences.
- Coordinates with clinicians across various departments to identify patients who may benefit from gaming and technology-based interventions in both inpatient and outpatient settings.
- Installs maintains troubleshoots updates and repairs gaming systems and related peripheral equipment. Maintains updated knowledge on all applicable gaming systems and performs new system configurations.
- Collaborates with IS Engineering Biomed and other NCH teams related to equipment selection and management.
- Disseminates technical knowledge including formal training across the Child Life team and related departments.
- Builds relationships and collaborates with internal and external stakeholders to develop and maintain resources and programming; conducts program pilots.
- Assesses sets goals and plans interventions for direct patient interactions. Collaborates with team members on research related to gaming and technology based experiences and outcomes with relation to patient care.
Education Requirement:
Bachelors Degree in computer science information technology or related field required.
Skills:
- Effective communication skills.
- Knowledge with multiple technology-based equipment.
- Ability to learn new technologies.
- Ability to be creative in creating tools and methods to teach.
- Ability to engage adjusting approach to meet situation.
- Ability to work as part of a team using multiple methods of communication.
Experience:
- Two years of related experience required.
- Experience working with school-aged children and above required.
- Experience in the gaming field or health care setting preferred.
Physical Requirements:
OCCASIONALLY: Biohazard waste Climb stairs/ladder Flexing/extending of neck Hand use: grasping gripping turning Lifting / Carrying: 11-20 lbs Lifting / Carrying: 21-40 lbs Lifting / Carrying: 41-60 lbs Lifting / Carrying: 61-100 lbs Loud Noises Pushing / Pulling: 0-25 lbs Pushing / Pulling: 26-40 lbs Pushing / Pulling: 41-60 lbs Reaching above shoulder Repetitive hand/arm use Sitting
FREQUENTLY: Bend/twist Blood and/or Bodily Fluids Color vision Communicable Diseases and/or Pathogens Depth perception Lifting / Carrying: 0-10 lbs Peripheral vision Squat/kneel Standing Walking
CONTINUOUSLY: Audible speech Computer skills Decision Making Hearing acuity Interpreting Data Patient Equipment Problem solving Seeing Far/near
The above list of duties is intended to describe the general nature and level of work performed by individuals assigned to this classification. It is not to be construed as an exhaustive list of duties performed by the individuals so classified nor is it intended to limit or modify the right of any supervisor to assign direct and control the work of employees under their supervision. EOE M/F/Disability/Vet
Required Experience:
IC
Overview:Schedule: M-F 10:00am-6:30pmThis position is fully on-site.Job Description Summary:Provides overall gaming strategy training and technical support for patient facing technology including Augmented Reality (AR) Virtual Reality (VR) PlayStation Nintendo Xbox PC tablets etc. Assists with asses...
Schedule: M-F 10:00am-6:30pm
This position is fully on-site.
Provides overall gaming strategy training and technical support for patient facing technology including Augmented Reality (AR) Virtual Reality (VR) PlayStation Nintendo Xbox PC tablets etc. Assists with assessing installing documenting testing maintaining troubleshooting supporting gaming systems peripherals and related hardware within the context of the Child Life Department. Engages patients and families in individual and group settings using gaming technologies to support therapeutic goals.
Essential Functions:
- Collaborates with patients and families to teach and utilize appropriately-assigned gaming and technology-based experiences.
- Coordinates with clinicians across various departments to identify patients who may benefit from gaming and technology-based interventions in both inpatient and outpatient settings.
- Installs maintains troubleshoots updates and repairs gaming systems and related peripheral equipment. Maintains updated knowledge on all applicable gaming systems and performs new system configurations.
- Collaborates with IS Engineering Biomed and other NCH teams related to equipment selection and management.
- Disseminates technical knowledge including formal training across the Child Life team and related departments.
- Builds relationships and collaborates with internal and external stakeholders to develop and maintain resources and programming; conducts program pilots.
- Assesses sets goals and plans interventions for direct patient interactions. Collaborates with team members on research related to gaming and technology based experiences and outcomes with relation to patient care.
Education Requirement:
Bachelors Degree in computer science information technology or related field required.
Skills:
- Effective communication skills.
- Knowledge with multiple technology-based equipment.
- Ability to learn new technologies.
- Ability to be creative in creating tools and methods to teach.
- Ability to engage adjusting approach to meet situation.
- Ability to work as part of a team using multiple methods of communication.
Experience:
- Two years of related experience required.
- Experience working with school-aged children and above required.
- Experience in the gaming field or health care setting preferred.
Physical Requirements:
OCCASIONALLY: Biohazard waste Climb stairs/ladder Flexing/extending of neck Hand use: grasping gripping turning Lifting / Carrying: 11-20 lbs Lifting / Carrying: 21-40 lbs Lifting / Carrying: 41-60 lbs Lifting / Carrying: 61-100 lbs Loud Noises Pushing / Pulling: 0-25 lbs Pushing / Pulling: 26-40 lbs Pushing / Pulling: 41-60 lbs Reaching above shoulder Repetitive hand/arm use Sitting
FREQUENTLY: Bend/twist Blood and/or Bodily Fluids Color vision Communicable Diseases and/or Pathogens Depth perception Lifting / Carrying: 0-10 lbs Peripheral vision Squat/kneel Standing Walking
CONTINUOUSLY: Audible speech Computer skills Decision Making Hearing acuity Interpreting Data Patient Equipment Problem solving Seeing Far/near
The above list of duties is intended to describe the general nature and level of work performed by individuals assigned to this classification. It is not to be construed as an exhaustive list of duties performed by the individuals so classified nor is it intended to limit or modify the right of any supervisor to assign direct and control the work of employees under their supervision. EOE M/F/Disability/Vet
Required Experience:
IC
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