As a Lighting Artist at Ubisoft Toronto you will design and implement highquality lighting for both gameplay and cinematics. Your work will shape atmospheres guide player attention and enhance the games visual experience balancing artistic direction with gameplay needs narrative goals technological constraints and production deadlines.
What youll do
- Review game design and artistic direction documents to understand lighting goals and challenges
- Collaborate with the Graphic Technical Director and programmers to develop lightingspecific tools and features
- Work closely with the Artistic Director to align lighting with the projects vision
- Create lighting systems that enhance atmosphere support gameplay and highlight the work of other teams
- Define moods and atmospheres through light placement and effects
- Validate lighting quality with artistic and technical leads adjusting based on feedback
- Test lighting quality ingame and refine it as needed
- Partner with other teams to identify and address lighting issues
- Serve as a point of contact for external teams and outsourcing partners on technical lighting topics
- Resolve lighting bugs reported by testers
- Optimize lighting effects to meet artistic goals within engine performance limits
Qualifications :
What you bring to the team
- Strong artistic understanding of lighting colour and image composition
- Experience with realtime and prerendered lighting techniques
- Skills in shading textures special effects image processing or other related fields
- Familiarity with cinematic filmic and colour grading techniques
- Knowledge of photography principles
- Understanding of game production workflows and collaboration with crossfunctional teams
- Attention to detail with creative problemsolving abilities
- Initiative resourcefulness and adaptability to feedback
What to send our way
- Your CV highlighting relevant skills and experiences
- A portfolio or reel showcasing lighting work in games or related media
Additional Information :
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences from Assassins Creed Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries join our journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your worklife balance. Note that some roles are fully officebased and are not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
As a Lighting Artist at Ubisoft Toronto you will design and implement highquality lighting for both gameplay and cinematics. Your work will shape atmospheres guide player attention and enhance the games visual experience balancing artistic direction with gameplay needs narrative goals technological ...
As a Lighting Artist at Ubisoft Toronto you will design and implement highquality lighting for both gameplay and cinematics. Your work will shape atmospheres guide player attention and enhance the games visual experience balancing artistic direction with gameplay needs narrative goals technological constraints and production deadlines.
What youll do
- Review game design and artistic direction documents to understand lighting goals and challenges
- Collaborate with the Graphic Technical Director and programmers to develop lightingspecific tools and features
- Work closely with the Artistic Director to align lighting with the projects vision
- Create lighting systems that enhance atmosphere support gameplay and highlight the work of other teams
- Define moods and atmospheres through light placement and effects
- Validate lighting quality with artistic and technical leads adjusting based on feedback
- Test lighting quality ingame and refine it as needed
- Partner with other teams to identify and address lighting issues
- Serve as a point of contact for external teams and outsourcing partners on technical lighting topics
- Resolve lighting bugs reported by testers
- Optimize lighting effects to meet artistic goals within engine performance limits
Qualifications :
What you bring to the team
- Strong artistic understanding of lighting colour and image composition
- Experience with realtime and prerendered lighting techniques
- Skills in shading textures special effects image processing or other related fields
- Familiarity with cinematic filmic and colour grading techniques
- Knowledge of photography principles
- Understanding of game production workflows and collaboration with crossfunctional teams
- Attention to detail with creative problemsolving abilities
- Initiative resourcefulness and adaptability to feedback
What to send our way
- Your CV highlighting relevant skills and experiences
- A portfolio or reel showcasing lighting work in games or related media
Additional Information :
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences from Assassins Creed Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries join our journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your worklife balance. Note that some roles are fully officebased and are not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
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