The Rainbow Six Siege Anti-Cheat team is looking for a talented and detail-oriented Gameplay Programmer to help us fulfill our mission: ensuring a fair and competitive environment for our community.
We focus on cheat prevention and detection through a dual approach: reducing cheat availability and deploying advanced detection systems.
You will work closely with our data scientists and ML engineers to integrate anti-cheat measures directly into core gameplay systems. Your role will be key in leveraging gameplay data and designing intelligent detection mechanisms all while preserving the experience of legitimate players.
What you will do
Integrate security checks into gameplay systems and logic.
Connect internal and third-party anti-cheat tools to gameplay mechanics.
Implement integrity checks and obfuscation on critical variables to reduce cheat availability and increase the operational cost for cheat developers.
Monitor telemetry and logs to detect suspicious behaviors (e.g. speed hacks wall hacks other exploits).
Fix exploits through updates to gameplay rules edge-case handling or strengthened server-side logic.
Collaborate with the QA team to reproduce and resolve gameplay-related security issues.
Contribute to match replay systems (map geometry extraction detailed kill information etc.) for analysis.
Develop and maintain automated pipelines processing raw replay files to feed our analytics and detection tools.
Ensure that security measures remain invisible to players and do not degrade the gameplay experience.
Qualifications :
What you bring to the team
Excellent C skills: proven experience with C programming strong understanding of gameplay systems network synchronization and data structures.
Gameplay Programming experience: designing implementing and debugging core gameplay mechanics.
Curiosity & problem-solving: ability to analyze gameplay systems and think like a cheater to anticipate and prevent exploits.
ML systems integration: prior experience integrating ML models or systems into a game or real-time application.
Collaboration & communication: ability to work effectively with cross-disciplinary teams (data scientists ML engineers etc.).
Bonus: experience with game engines (Unreal Unity or proprietary engines) anti-cheat technologies or network programming.
Assets
Experience developing multiplayer games.
Experience with FPS games.
Cross-platform experience (console or mobile).
Familiarity with GAS and CMC.
What to send us
Your resume detailing your background skills and relevant projects.
(Optional) Examples or links to your gameplay work.
Additional Information :
Additional Information
Ubisoft is a global leader in video games with teams across the world creating original and memorable gaming experiencesfrom Assassins Creed to Rainbow Six Just Dance and many more. We believe that diverse perspectives help our teams and our players grow. If youre passionate about innovation and want to push the boundaries of entertainment join our adventure and help us create the unknown!
We use a hybrid work model that helps you stay connected with your team and aligned with company priorities while giving you the flexibility to maintain a healthy work-life balance. Please note that some roles are fully on-site and not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more