About Happy Lemon Games
Were a global remote studio building games that blend great gameplay with stunning visuals. Our titles are played worldwide and we take pride in every pixel that makes our games unique.
Tasks
About the Role
Were hiring a 3D Artist whos as comfortable modeling in Blender as they are setting assets up in Unity. Youll work on environments props lighting and shaders ensuring that what looks good in renders looks even better in-game.
What Youll Do
- Model texture and optimize 3D assets for real-time Unity projects
- Create high-quality props environments and scenes with strong composition
- Configure materials lighting shaders and VFX directly inside Unity
- Ensure assets meet performance standards and are game-ready
- Collaborate closely with designers and developers to achieve visual goals
- Maintain art libraries and naming conventions for efficient pipelines
Requirements
What Were Looking For
- Proven 3D modeling and texturing skills (portfolio required)
- Proficiency in Blender/Maya/3ds Max Substance Painter/Designer Photoshop
- Hands-on Unity experience: materials lighting and optimization
- Understanding of topology UVs and PBR texturing
- Good eye for form color and atmosphere
- Reliable communicative and self-organized in a remote setup
Nice to Have
- Experience with ZBrush trim sheets or foliage workflows
- Interest in VFX shaders or animation
Benefits
Why Join Us
- Work globally Be part of a diverse international team.
- Creative ownership Youll directly shape how our games look and feel.
- Room to grow Learn new skills (VFX shaders animation) while contributing your strengths.
- Impact See your work come alive in titles played by millions of people
How to Apply:
If youre excited by the idea of being the go-to 3D Artist in Unity for a fast-moving gaming studio wed love to hear from you. Just apply directly via !
About Happy Lemon GamesWere a global remote studio building games that blend great gameplay with stunning visuals. Our titles are played worldwide and we take pride in every pixel that makes our games unique.TasksAbout the RoleWere hiring a 3D Artist whos as comfortable modeling in Blender as they a...
About Happy Lemon Games
Were a global remote studio building games that blend great gameplay with stunning visuals. Our titles are played worldwide and we take pride in every pixel that makes our games unique.
Tasks
About the Role
Were hiring a 3D Artist whos as comfortable modeling in Blender as they are setting assets up in Unity. Youll work on environments props lighting and shaders ensuring that what looks good in renders looks even better in-game.
What Youll Do
- Model texture and optimize 3D assets for real-time Unity projects
- Create high-quality props environments and scenes with strong composition
- Configure materials lighting shaders and VFX directly inside Unity
- Ensure assets meet performance standards and are game-ready
- Collaborate closely with designers and developers to achieve visual goals
- Maintain art libraries and naming conventions for efficient pipelines
Requirements
What Were Looking For
- Proven 3D modeling and texturing skills (portfolio required)
- Proficiency in Blender/Maya/3ds Max Substance Painter/Designer Photoshop
- Hands-on Unity experience: materials lighting and optimization
- Understanding of topology UVs and PBR texturing
- Good eye for form color and atmosphere
- Reliable communicative and self-organized in a remote setup
Nice to Have
- Experience with ZBrush trim sheets or foliage workflows
- Interest in VFX shaders or animation
Benefits
Why Join Us
- Work globally Be part of a diverse international team.
- Creative ownership Youll directly shape how our games look and feel.
- Room to grow Learn new skills (VFX shaders animation) while contributing your strengths.
- Impact See your work come alive in titles played by millions of people
How to Apply:
If youre excited by the idea of being the go-to 3D Artist in Unity for a fast-moving gaming studio wed love to hear from you. Just apply directly via !
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