The Role
As an Infrastructure Engineer at Zoic youll architect and manage the on-prem cloud infrastructure and GPU rendering platforms that power award-winning visual effects. This isnt typical DevOpsyoull build bare-metal Kubernetes clusters optimize GPU workloads rack servers and collaborate with artists and engineers to support high-performance creative production and world-class visual storytelling.
What Youll Do- Build and manage virtualization and cloud orchestration platforms including OpenNebula and Kubernetes.
- Deploy and manage containerized workloads across on-prem Kubernetes clusters.
- Design and implement CI/CD pipelines.
- Automate provisioning and configuration using Ansible Terraform and Packer.
- Build and maintain deployment workflows for internal tools and creative pipelines.
- Optimize Kubernetes for GPU workloads and high-performance rendering.
- Set up and configure physical infrastructure: servers storage arrays and networking equipment.
- Administer Linux and Windows environments across studio infrastructure.
- Monitor system health and performance using Prometheus Grafana and ELK.
- Maintain backup restore and disaster recovery processes.
- Support infrastructure engineering and creative teams in production.
- Document systems processes and runbooks.
- Provide technical support and troubleshooting.
- Implement secure data handling practices including encryption and access controls.
- Support compliance with MPAA NIST and ISO standards.
What You Bring- 3 years in infrastructure engineering or DevOps.
- Strong Linux and Windows administration across multiple distributions.
- Hands-on Kubernetes experience: cluster setup configuration management and optimization.
- Proficiency with infrastructure-as-code tools (Terraform Ansible Packer).
- Familiarity with OpenNebula or other on-prem cloud platforms.
- Experience with physical infrastructure setup (servers storage networking).
- Experience with software-defined networking and Kubernetes networking stacks.
- Proficiency in scripting (Python Bash).
- Understanding of CI/CD principles and pipeline design.
- Comfortable in fast-paced creative environments.
Bonus Skills- GPU orchestration and AI/ML pipelines.
- Creative tools (Deadline Nuke Houdini Maya).
- Containerized GUI applications or remote apps.
- VFX gaming architecture or scientific computing background.
- Open-source or technical community contributions.
What Youll Learn- Architecting and scaling cloud-native infrastructure without public cloud providers.
- Advanced Kubernetes cluster management and GPU workload optimization.
- AI/ML pipeline integration into creative production.
- Secure data handling and compliance best practices in media production.
- Cross-functional collaboration with creative engineering and security teams.
- High-performance rendering workflows and VFX toolchains.
Additional Information
- Pay Range: 130k-145kDOE.
- The listed pay range represents the minimum to maximum range for this job description. Pay is dependent on several factors including but not limited to experience skills and qualifications.
- Zoic does not cover relocation costs.
- Zoic Studios U.S. participates in the eVerify program.
- This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned.
- Due to the volume of applications we receive across our different openings we regret that only those selected to interview will be contacted.
About Zoic Studios
Zoic Studios delivers award-winning visual effects for film television and interactive media. Were evolving our infrastructure to meet the demands of next-generation content creationtransitioning to a cloud-native architecture built entirely on-prem using OpenNebula and Kubernetes.
Were building scalable automated systems that support massive rendering workloads AI-enhanced pipelines and real-time collaboration without public cloud providers. If youre a hands-on DevOps engineer who wants to shape the future of creative infrastructure we want to hear from you. Required Experience:
Manager
The RoleAs an Infrastructure Engineer at Zoic youll architect and manage the on-prem cloud infrastructure and GPU rendering platforms that power award-winning visual effects. This isnt typical DevOpsyoull build bare-metal Kubernetes clusters optimize GPU workloads rack servers and collaborate with a...
The Role
As an Infrastructure Engineer at Zoic youll architect and manage the on-prem cloud infrastructure and GPU rendering platforms that power award-winning visual effects. This isnt typical DevOpsyoull build bare-metal Kubernetes clusters optimize GPU workloads rack servers and collaborate with artists and engineers to support high-performance creative production and world-class visual storytelling.
What Youll Do- Build and manage virtualization and cloud orchestration platforms including OpenNebula and Kubernetes.
- Deploy and manage containerized workloads across on-prem Kubernetes clusters.
- Design and implement CI/CD pipelines.
- Automate provisioning and configuration using Ansible Terraform and Packer.
- Build and maintain deployment workflows for internal tools and creative pipelines.
- Optimize Kubernetes for GPU workloads and high-performance rendering.
- Set up and configure physical infrastructure: servers storage arrays and networking equipment.
- Administer Linux and Windows environments across studio infrastructure.
- Monitor system health and performance using Prometheus Grafana and ELK.
- Maintain backup restore and disaster recovery processes.
- Support infrastructure engineering and creative teams in production.
- Document systems processes and runbooks.
- Provide technical support and troubleshooting.
- Implement secure data handling practices including encryption and access controls.
- Support compliance with MPAA NIST and ISO standards.
What You Bring- 3 years in infrastructure engineering or DevOps.
- Strong Linux and Windows administration across multiple distributions.
- Hands-on Kubernetes experience: cluster setup configuration management and optimization.
- Proficiency with infrastructure-as-code tools (Terraform Ansible Packer).
- Familiarity with OpenNebula or other on-prem cloud platforms.
- Experience with physical infrastructure setup (servers storage networking).
- Experience with software-defined networking and Kubernetes networking stacks.
- Proficiency in scripting (Python Bash).
- Understanding of CI/CD principles and pipeline design.
- Comfortable in fast-paced creative environments.
Bonus Skills- GPU orchestration and AI/ML pipelines.
- Creative tools (Deadline Nuke Houdini Maya).
- Containerized GUI applications or remote apps.
- VFX gaming architecture or scientific computing background.
- Open-source or technical community contributions.
What Youll Learn- Architecting and scaling cloud-native infrastructure without public cloud providers.
- Advanced Kubernetes cluster management and GPU workload optimization.
- AI/ML pipeline integration into creative production.
- Secure data handling and compliance best practices in media production.
- Cross-functional collaboration with creative engineering and security teams.
- High-performance rendering workflows and VFX toolchains.
Additional Information
- Pay Range: 130k-145kDOE.
- The listed pay range represents the minimum to maximum range for this job description. Pay is dependent on several factors including but not limited to experience skills and qualifications.
- Zoic does not cover relocation costs.
- Zoic Studios U.S. participates in the eVerify program.
- This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned.
- Due to the volume of applications we receive across our different openings we regret that only those selected to interview will be contacted.
About Zoic Studios
Zoic Studios delivers award-winning visual effects for film television and interactive media. Were evolving our infrastructure to meet the demands of next-generation content creationtransitioning to a cloud-native architecture built entirely on-prem using OpenNebula and Kubernetes.
Were building scalable automated systems that support massive rendering workloads AI-enhanced pipelines and real-time collaboration without public cloud providers. If youre a hands-on DevOps engineer who wants to shape the future of creative infrastructure we want to hear from you. Required Experience:
Manager
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