As a Visual Effects Artist at Ubi Montreal you will create striking visual moments that positively impact gameplay and enhance the player experience. Smoke fire explosions snowfall or waterfalls each of your effects will deepen immersion and prompt the question: How did you do that
A creative innovator youll merge technology and artistry to make magic happen. Youll adapt to a variety of tools relying on your expertise to produce and integrate high-quality impactful real-time visual effects.
What youll do
- Collaborate with the leadership team to understand the overall creative vision and set priorities for visual effects.
- Create environmental and cinematic effects using particle systems and textures you produce.
- Work closely with programmers to assess needs and develop tools.
- Respect technical constraints to craft aesthetic and functional effects.
- Integrate your VFX into the game engine.
- Refine effects based on playtest results and feedback from cross-functional teams (debug and optimize).
- Adapt to post-launch community feedback (in some cases) while balancing expectations and limitations.
Qualifications :
What you bring to the team
- College diploma in Visual Effects 3D Animation or a related field
- Experience as a VFX Artist in the video game industry ideally on a AAA project
- Proficiency with 3D creation tools (e.g. Maya 3ds Max) and game engines (e.g. Unreal Unity)
- Strong knowledge of 2D tools for texture and flipbook creation/retouching (e.g. Photoshop)
- Solid grasp of vector mathematics and art fundamentals (lighting composition colour visual rhythm etc.)
- Ability to receive interpret and integrate feedback constructively
- Creative curious and collaborative mindset
What to send our way
- Your CV highlighting your background and skills
- A demo reel showing your best work with a breakdown of your process seriously we want to see how you do it! Attach files or include a link to your personal website or online portfolio.
Additional Information :
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences from Assassins Creed Rainbow Six to Just Dance and more. They believe diverse perspectives help both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries join their journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
As a Visual Effects Artist at Ubi Montreal you will create striking visual moments that positively impact gameplay and enhance the player experience. Smoke fire explosions snowfall or waterfalls each of your effects will deepen immersion and prompt the question: How did you do thatA creative innova...
As a Visual Effects Artist at Ubi Montreal you will create striking visual moments that positively impact gameplay and enhance the player experience. Smoke fire explosions snowfall or waterfalls each of your effects will deepen immersion and prompt the question: How did you do that
A creative innovator youll merge technology and artistry to make magic happen. Youll adapt to a variety of tools relying on your expertise to produce and integrate high-quality impactful real-time visual effects.
What youll do
- Collaborate with the leadership team to understand the overall creative vision and set priorities for visual effects.
- Create environmental and cinematic effects using particle systems and textures you produce.
- Work closely with programmers to assess needs and develop tools.
- Respect technical constraints to craft aesthetic and functional effects.
- Integrate your VFX into the game engine.
- Refine effects based on playtest results and feedback from cross-functional teams (debug and optimize).
- Adapt to post-launch community feedback (in some cases) while balancing expectations and limitations.
Qualifications :
What you bring to the team
- College diploma in Visual Effects 3D Animation or a related field
- Experience as a VFX Artist in the video game industry ideally on a AAA project
- Proficiency with 3D creation tools (e.g. Maya 3ds Max) and game engines (e.g. Unreal Unity)
- Strong knowledge of 2D tools for texture and flipbook creation/retouching (e.g. Photoshop)
- Solid grasp of vector mathematics and art fundamentals (lighting composition colour visual rhythm etc.)
- Ability to receive interpret and integrate feedback constructively
- Creative curious and collaborative mindset
What to send our way
- Your CV highlighting your background and skills
- A demo reel showing your best work with a breakdown of your process seriously we want to see how you do it! Attach files or include a link to your personal website or online portfolio.
Additional Information :
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences from Assassins Creed Rainbow Six to Just Dance and more. They believe diverse perspectives help both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries join their journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
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