As a Technical Animation Director at Ubi MTL youll be at the heart of both the technological and artistic innovation of a unannounced AAA project. Youll lead teams in building animation systems that are fluid expressive and high-performing while ensuring alignment between creative vision and technical feasibility.
This role blends leadership technical expertise and a passion for animation. Youll act as a key facilitator between animation rigging programming and tools teams making sure pipelines are robust scalable and tailored to the projects ambitions.
What Youll Do
- Design implement and maintain a high-performance scalable animation pipeline tailored to the projects needs.
- Collaborate with the tools team to develop or improve scripts in MotionBuilder (Python).
- Work closely with animators and programmers to design and refine animation systems within the game engine.
- Support the implementation of procedural animation systems and full-body IK with animation programmers.
- Ensure animation systems support character customization requirements.
- Partner with rigging artists to strike the right balance between artistic quality and technical performance.
- Document processes and provide day-to-day support to technical animators and animation teams.
Qualifications :
What you bring to the team
- Education: Degree in 3D animation computer science software engineering or a related field.
- Experience: 7 years of experience in animation within the video game industry technical animation system development or programming including 3 years in a leadership role.
- Technical Expertise: Strong command of game engines (Unity Unreal) and 3D software (MotionBuilder 3ds Max Maya). Solid understanding of scripting languages (Python C# JavaScript MaxScript) motion capture and state machines.
- Tools & Methodologies: Experience with bug tracking tools (Jira) and version control systems (Perforce).
Additional Information :
Charles-Antoine and Marie our talent acquisition specialists will analyze your application. Please send us your resume highlighting your education experience and skills.
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences from Assasins Creed Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries join our journey and help us create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
As a Technical Animation Director at Ubi MTL youll be at the heart of both the technological and artistic innovation of a unannounced AAA project. Youll lead teams in building animation systems that are fluid expressive and high-performing while ensuring alignment between creative vision and technic...
As a Technical Animation Director at Ubi MTL youll be at the heart of both the technological and artistic innovation of a unannounced AAA project. Youll lead teams in building animation systems that are fluid expressive and high-performing while ensuring alignment between creative vision and technical feasibility.
This role blends leadership technical expertise and a passion for animation. Youll act as a key facilitator between animation rigging programming and tools teams making sure pipelines are robust scalable and tailored to the projects ambitions.
What Youll Do
- Design implement and maintain a high-performance scalable animation pipeline tailored to the projects needs.
- Collaborate with the tools team to develop or improve scripts in MotionBuilder (Python).
- Work closely with animators and programmers to design and refine animation systems within the game engine.
- Support the implementation of procedural animation systems and full-body IK with animation programmers.
- Ensure animation systems support character customization requirements.
- Partner with rigging artists to strike the right balance between artistic quality and technical performance.
- Document processes and provide day-to-day support to technical animators and animation teams.
Qualifications :
What you bring to the team
- Education: Degree in 3D animation computer science software engineering or a related field.
- Experience: 7 years of experience in animation within the video game industry technical animation system development or programming including 3 years in a leadership role.
- Technical Expertise: Strong command of game engines (Unity Unreal) and 3D software (MotionBuilder 3ds Max Maya). Solid understanding of scripting languages (Python C# JavaScript MaxScript) motion capture and state machines.
- Tools & Methodologies: Experience with bug tracking tools (Jira) and version control systems (Perforce).
Additional Information :
Charles-Antoine and Marie our talent acquisition specialists will analyze your application. Please send us your resume highlighting your education experience and skills.
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences from Assasins Creed Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries join our journey and help us create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
View more
View less