Team Name:
CinematicsBlizzard award-winning Cinematics Department has a new opening for a Senior Digimatte Artist II. As a Digimatte Artist on the team youre responsible for crafting fully rendered environment driven shots across all our various IPs and visual styles. This work ranges from creating fully rendered one-off 3D shots to landscapes set extensions projection painting and sky domes. Your wheelhouse should be that of a well-rounded generalist skillset with an emphasis in traditional and digital art fundamentals specifically in image composition perspective lighting texturing and color theory.
This role is anticipated to be a hybrid work position with some work on-site and some work-from-home. The potential home studio for this role is Irvine CA. However we understand each persons circumstances may be unique and will work with you to explore other possible options including remote work arrangements.
This is a 12-Month temporary position.
What You Bring to the Table:
Priorities can often change in a fast-paced environment like ours so this role includes but is not limited to the following responsibilities:
Create extend project and/or improve environment shots using a combination of 2.5D and 3D Digimatte skills workflows and methodologies.
Possess a critical eye for the development of 3D assets involving Look Dev (modeling sculpting texturing baking LODs and lighting) to execute the finishing of final rendered shots of various artistic styles.
Skilled at integrating and compositing 2D photo references and 3D rendered elements together to achieve finished photo-real rendered frames.
Collaborate with team members in the execution of an element of or an entire finaled shot.
Robust understanding of cameras lenses and how they affect your shot composition.
Comfortable managing complex scenes and optimizing them for maximum render efficiencies.
Minimum Requirements
Experience
10 years experience working within AAA game cinematics and/or the VFX/Animation Industry
Experience with Houdini 3ds Max & Nuke in a professional environment (Game Studio VFX/Animation Studio)
Experience with Maya VRay Redshift Zbrush Mudbox Speed Tree GrowFX Forest Pack World Machine Gaea Photoshop Substance and Quixel Studio
Knowledge & Skills
Ability to work independently from provided shot concept
Be able to effectively communicate about the work you are producing
Effectively communicate with artists supervisors and production to highlight any concerns while offering solutions to achieve our collective vision and goals
Extra Points
Experience leading projects representing the team in dailies and working with creative leadership teams across multiple IPs to help execute the show vision within scope and budget
Familiarity with the Blizzard IPs and associated lore
Passion for painting sculpting photography and filmmaking
Your Platform
Best known for iconic video game universes including Warcraft Overwatch Diablo and StarCraft Blizzard Entertainment Inc. () a division of Activision Blizzard which was acquired by Microsoft (NASDAQ: MSFT) is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industrys most critically acclaimed and genre-defining games over the last 30 years with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Xbox PlayStation Nintendo Switch iOS and Android.
Our World
Activision Blizzard Inc. is one of the worlds largest and most successful interactive entertainment companies and is at the intersection of media technology and entertainment. We are home to some of the most beloved entertainment franchises includingCall of DutyWorld of WarcraftOverwatchDiabloCandy Crush andBubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical emotional and financial well-being for Every World - weve got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification when in fact they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position please email your request to General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race religion color national origin gender sexual orientation gender identity age marital status veteran status or disability status among other characteristics.
Rewards
We provide a suite of benefits that promote physical emotional and financial well-being for Every World - weve got our employees covered! Subject to eligibility requirements the Company offers comprehensive benefits including:
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting the U.S. the standard base pay range for this role is $53.74 - $99.46 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately your specific range and offer will be based on several factors including relevant experience performance and work location. Your Talent Professional can share this roles range details for your local geography during the hiring addition to a competitive base pay employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates new hire compensation is negotiable.
Required Experience:
Senior IC
Located in the San Francisco Bay Area, we’re the team behind Call of Duty: Advanced Warfare and Call of Duty: WWII. As one of the top video game developers in the industry, we dive head first into every new project, ready to ideate and create. The strength of our teams makes us not ... View more