The Opportunity
Join 20 industry veterans at Ironbelly Studios (300 delivered projects) creating a groundbreaking extraction shooter thats redefining player ownership in gaming. Were building tournament-grade multiplayer systems for a revolutionary FPS that combines hardcore competitive gameplay with true digital economies - and we need a multiplayer engineer to own critical systems that will support millions of players.
This isnt another Web3 experiment. This is a gameplay-first with sustainable player-owned economies built by developers whove shaped the biggest franchises in gaming.
Your Mission
As our Senior Multiplayer Engineer youll own game-critical systems:
Core Multiplayer Ownership:
- Architect & implement matchmaking server lifecycle and fleet orchestration
- Build social infrastructure including friends parties and voice chat systems
- Integrate backend services and third-party platforms for massive scale
- Optimize netcode for tournament-grade competitive gameplay
- Collaborate directly with world-class designers from AAA franchises
The Systems Youll Ship:
- Extraction shooter with robust server authority and advanced client prediction
- Complex replication for weapon traces AI state machines inventory systems
- Persistent progression with reputation tracking and creator tools
- Material penetration physics and projectile simulation
- Revolutionary player ownership features that empower communities
What You Bring
Required:
- 3 years multiplayer development with C and Unreal Engine
- Proven experience with matchmaking & server systems
- Bachelors/Masters in CS or equivalent experience
- Strong collaborative skills - youll work with diverse agile teams
- Passion for creating premium competitive experiences
Bonus Points:
- Unreal Online Subsystem expertise
- Backend platforms experience (PlayFab AccelByte Pragma GameLift)
- Startup or fast-paced environment background
- Experience with extraction shooters or competitive FPS titles
Why Ironbelly Studios
The Team: Work alongside decorated veterans whove built Call of Duty Halo Bioshock PUBG and Batman. Our Montreal studio brings together talent thats shaped gaming history.
The Impact: This isnt maintaining existing systems - youre building multiplayer architecture from the ground up for a game that will define a new genre of player-owned competitive gaming.
The Culture: Trust-based data-driven and autonomous. We value continuous improvement and high-quality craftsmanship in a collaborative environment.
The Benefits:
- Shape a blockbuster from day one with senior ownership
- Hybrid Montreal office - collaborate in-person 1-2 days/week
- Be part of gamings next evolution
Location
This is a hybrid role based in Montreal Quebec. Were building a centralized team in one of gamings most vibrant cities. Local candidates or those willing to relocate will be prioritized.
The OpportunityJoin 20 industry veterans at Ironbelly Studios (300 delivered projects) creating a groundbreaking extraction shooter thats redefining player ownership in gaming. Were building tournament-grade multiplayer systems for a revolutionary FPS that combines hardcore competitive gameplay wit...
The Opportunity
Join 20 industry veterans at Ironbelly Studios (300 delivered projects) creating a groundbreaking extraction shooter thats redefining player ownership in gaming. Were building tournament-grade multiplayer systems for a revolutionary FPS that combines hardcore competitive gameplay with true digital economies - and we need a multiplayer engineer to own critical systems that will support millions of players.
This isnt another Web3 experiment. This is a gameplay-first with sustainable player-owned economies built by developers whove shaped the biggest franchises in gaming.
Your Mission
As our Senior Multiplayer Engineer youll own game-critical systems:
Core Multiplayer Ownership:
- Architect & implement matchmaking server lifecycle and fleet orchestration
- Build social infrastructure including friends parties and voice chat systems
- Integrate backend services and third-party platforms for massive scale
- Optimize netcode for tournament-grade competitive gameplay
- Collaborate directly with world-class designers from AAA franchises
The Systems Youll Ship:
- Extraction shooter with robust server authority and advanced client prediction
- Complex replication for weapon traces AI state machines inventory systems
- Persistent progression with reputation tracking and creator tools
- Material penetration physics and projectile simulation
- Revolutionary player ownership features that empower communities
What You Bring
Required:
- 3 years multiplayer development with C and Unreal Engine
- Proven experience with matchmaking & server systems
- Bachelors/Masters in CS or equivalent experience
- Strong collaborative skills - youll work with diverse agile teams
- Passion for creating premium competitive experiences
Bonus Points:
- Unreal Online Subsystem expertise
- Backend platforms experience (PlayFab AccelByte Pragma GameLift)
- Startup or fast-paced environment background
- Experience with extraction shooters or competitive FPS titles
Why Ironbelly Studios
The Team: Work alongside decorated veterans whove built Call of Duty Halo Bioshock PUBG and Batman. Our Montreal studio brings together talent thats shaped gaming history.
The Impact: This isnt maintaining existing systems - youre building multiplayer architecture from the ground up for a game that will define a new genre of player-owned competitive gaming.
The Culture: Trust-based data-driven and autonomous. We value continuous improvement and high-quality craftsmanship in a collaborative environment.
The Benefits:
- Shape a blockbuster from day one with senior ownership
- Hybrid Montreal office - collaborate in-person 1-2 days/week
- Be part of gamings next evolution
Location
This is a hybrid role based in Montreal Quebec. Were building a centralized team in one of gamings most vibrant cities. Local candidates or those willing to relocate will be prioritized.
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