Team Name:
DiabloWe Need You
The minions of Hell are growing stronger...
Join us as we continue to shape the Diablo universe! Diablo games are action RPG experiences with endless evil to slaughter countless abilities to master nightmarish Dungeons and legendary loot. Come work with us and together well create something amazing. Our team of passionate developers is growing.
As a Senior Technical Artist you will play a key role in bridging the gap between art and engineering. Youll leverage your deep understanding of game development tools and production workflows to support the creation optimization and integration of high-quality art assets into the game this role youll be expected to collaborate closely with artists engineers and designers to develop and maintain efficient pipelines and tools and to solve complex technical challenges related to rendering shaders and visual fidelity. Youll help drive innovation in visual development by applying creative problem-solving and scalable solutions. Youll also support large-scale production environments and distributed teams with a focus on performance and quality and will contribute to a culture of open collaboration continuous feedback and rapid iteration.
This role offers a flexible hybrid work week with a mix of remote and on-site days. While hybrid is the standard arrangement youre also welcome to work on-site full-time if you prefer. Our primary studio locations are in Albany NY and Irvine CA.
Responsibilities
Develop optimize and maintain advanced shaders materials lighting workflows and rendering pipelines tailored to Diablos visual style.
Architect scalable art pipelines tools and automation to streamline content creation for large open worlds dungeons and VFX-heavy combat.
Partner with engineering to profile and resolve GPU/CPU bottlenecks while preserving artistic intent.
Act as the primary liaison between art and engine teams ensuring that artistic vision aligns with technical constraints.
Research new rendering techniques procedural workflows and content-generation tools (Houdini Substance etc.) to elevate Diablos unique gothic atmosphere.
Provide technical guidance to mid/junior technical artists and share best practices across the Diablo art team.
Define and maintain technical art standards best practices and guidelines that scale across the franchise.
Minimum Requirements
8 years of experience in AAA game development as an artist with a focus on graphics rendering and/or shaders.
Deep expertise in real-time rendering shader programming (HLSL/GLSL) and material workflows.
Strong experience with Unreal Engine or proprietary AAA engines; comfortable working closely with engine programmers.
Proficiency in scripting and tool development (Python C# C).
Strong experience with procedural tools (Houdini Substance Designer SpeedTree) and art pipeline integration.
Demonstrated success optimizing large-scale game environments and complex VFX for performance across multiple platforms.
Excellent communication and collaboration skills able to guide both technical and non-technical team members.
Your Platform
Best known for iconic video game universes including Warcraft Overwatch Diablo and StarCraft Blizzard Entertainment Inc. () a division of Activision Blizzard which was acquired by Microsoft (NASDAQ: MSFT) is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industrys most critically acclaimed and genre-defining games over the last 30 years with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Xbox PlayStation Nintendo Switch iOS and Android.
Our World
Activision Blizzard Inc. is one of the worlds largest and most successful interactive entertainment companies and is at the intersection of media technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty World of Warcraft Overwatch Diablo Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical emotional and financial well-being for Every World - weve got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification when in fact they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position please email your request to General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race religion color national origin gender sexual orientation gender identity age marital status veteran status or disability status among other characteristics.
Rewards
We provide a suite of benefits that promote physical emotional and financial well-being for Every World - weve got our employees covered! Subject to eligibility requirements the Company offers comprehensive benefits including:
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting the U.S. the standard base pay range for this role is $38.85 - $71.83 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately your specific range and offer will be based on several factors including relevant experience performance and work location. Your Talent Professional can share this roles range details for your local geography during the hiring addition to a competitive base pay employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates new hire compensation is negotiable.
Required Experience:
Senior IC
Located in the San Francisco Bay Area, we’re the team behind Call of Duty: Advanced Warfare and Call of Duty: WWII. As one of the top video game developers in the industry, we dive head first into every new project, ready to ideate and create. The strength of our teams makes us not ... View more