Game Designer II

Uken Games

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profile Job Location:

Toronto - Canada

profile Monthly Salary: Not Disclosed
Posted on: 30+ days ago
Vacancies: 1 Vacancy

Job Summary

Uken is looking for a Game Designer II to become a driving force on one of our game teams. This role will work closely with Developers and Artists to create amazing fun mobile game experiences. If youre passionate about crafting meaningful systems designing fun and challenging levels and making smart data-informed decisions wed love to hear from you. This is full-time (40 hours per week) 12 month contract.


Youll be working on meaningful things like:

  • Collaborating on new game concepts through pitch documents core loops and detailed GDDs
  • Designing and balancing core systems such as economy progression meta features and level structures
  • Prototyping and testing new mechanics and game systems iterating quickly based on feedback
  • Brainstorming and managing game content to expand and improve the game including 2D 3D assets levels and copy ensuring that they match the goals and themes of the game
  • Working closely with engineers to ensure implementation aligns with design intent
  • Evaluating mocks and UX flows to ensure the games design vision is met
  • Designing and calibrating game content to support key metrics like retention engagement and monetization
  • Using player data analytics peer feedback and community insight to prioritize and iterate on your designs
  • Taking full ownership of features from concept to live operation tracking performance and making informed adjustments
  • Researching and deconstructing competitor games identifying emerging trends and opportunities
  • Building balancing calculators economy sheets and other tools to fine-tune gameplay and level pacing


Yourbackground should include:

  • 35 years of game design experience preferably on mobile F2P titles
  • Experience shipping at least one large-scale game or several smaller F2P projects
  • Strong understanding of F2P game mechanics systems design and level design principles
  • Proficiency in creating cohesive GDDs feature specs and player-centric design document
  • Comfort using spreadsheets for balancing modeling and economy design
  • A framework for building level based games including building testing and refining levels
  • A data-informed mindset you know how to interpret metrics and translate them into actionable design decisions
  • Clear confident communication you can explain design rationale to both creative and technical stakeholders
  • A proactive mindset with a hunger to grow take ownership and contribute meaningfully to the teams success


About Us

At Uken we create games that people everywhere 2025 we partnered with Mattel to release Mattel Match: Toybox Unlocked a match-3 puzzle game that brings beloved toys to life in a playful nostalgic way. Before that in 2020 we launched Avas Manor a solitaire renovation game where players renovate and decorate the manor while uncovering mysterious clues and dabbling in a romantic storyline. Who Wants To Be A Millionaire and Jeopardy! World Tour remains the top two trivia games engaging millions of players around the world every month.


We consider ourselves data-driven designers technologists and artists. Through collaboration we pair the craft of design with feedback and data to deliver a pace and rhythm in each game session that immerses our audience and leaves them wanting more. We have a quirky nerdy culture that fosters creativity collaboration quality ideas and a data-driven mindset. We believe in moving quickly and improving constantly and that mantra is reflected in the weekly updates we make to our games and internal technologies. We have an appetite for pushing technical boundaries but with a focus on practical use. We take entertainment seriously.


Uken welcomes applications from racialized people Indigenous peoples people with disabilities and people from gender and sexually diverse groups who would contribute to the further diversification of our team. Uken is committed to offering reasonable accommodation to job applicants with disabilities. If you need assistance or accommodation for any part of the selection process due to a disability please contact us at


Required Experience:

Senior IC

Uken is looking for a Game Designer II to become a driving force on one of our game teams. This role will work closely with Developers and Artists to create amazing fun mobile game experiences. If youre passionate about crafting meaningful systems designing fun and challenging levels and making smar...
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Key Skills

  • Mechanical Design
  • Computer Graphics
  • GD&T
  • Root cause Analysis
  • CAD
  • Mechanical Knowledge
  • Creo
  • Lua
  • Unreal Engine
  • Maya
  • Project Engineering
  • Unity