Department: Col of Visual and Performing Arts
Classification: 9-month Instructional Faculty
Job Category:Instructional Faculty
Job Type:Full-Time
Work Schedule:N/A - I/R Faculty
Location: Fairfax VA
Workplace Type:Hybrid Eligible
Salary:Salary commensurate with education and experience
Criminal Background Check:Yes
About the Department: 1. Offers undergraduate game design courses leading to a BFA in Computer Game Design; 2. Provides mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design; and 3. Supports a cohesive faculty and staff to carry out objectives 1 and 2. |
About the Position: Teaches undergraduate Game Design 3D Modeling and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field. |
Responsibilities: - Teaches undergraduate Game Design 3D Modeling and Animation courses;
- Helps develop this future track in the Computer Game Design Program; and
- Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
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Required Qualifications: - Bachelors degree in related field;
- 5 years experience in Game Design or related industry or Masters degree in related field;
- Experienced in all facets of 3D Modeling and Animation for game design and development including technical managerial and artistic advances; current research (traditional and applied); and industry developments;
- Extensive experience working with all primary game design production and management software applications engines and tools as well as related hardware;
- Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines editors and project management software;
- Knowledgeable about all facets of 3D Modeling and Animation for game design and development including technical managerial and artistic advances; current research (traditional and applied); and industry developments;
- Extensive knowledge working with all primary game design game programming and management software applications engines and tools as well as related hardware;
- Knowledge of 3D Modeling and animation software utilized in the industry;
- Knowledge of workflow in multi-platform game production and publication;
- Excellent interpersonal and presentation skills;
- Proven critical thinking problem-solving and judgment skills;
- Ability to successfully interact with the industry business and governmental communities;
- Has a demonstrated commitment and ability to work collaboratively within a complex work environment; and
- Possesses an approach that fosters a respectful nonthreatening workplace environment.
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Preferred Qualifications: - Masters degree in related field;
- 5 years experience in the Game Design industry and publication of major entertainment or serious games or Terminal degree in Game related discipline; and
- Demonstrated ability working with a diverse population of artists students faculty staff and community members.
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Instructions to Applicants: For full consideration applicants must apply forInstructor or Assistant Professor of Game Design at and submit the online application to include three professional references with contact information and provide a Cover Letter/Letter of Intent with Resume for review. |
Posting Open Date:August 29 2025 For Full Consideration Apply by:September 12 2025 Open Until Filled:Yes |