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You will be updated with latest job alerts via emailWhy PlayStation
PlayStation isnt just the Best Place to Play its also the Best Place to Work. Today were recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5 PlayStation4 PlayStationVR PlayStationPlus acclaimed PlayStation software titles from PlayStation Studios and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation technology and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment a wholly-owned subsidiary of Sony Group Corporation.
// ENGLISH VERSION WILL FOLLOW //
Poste - Architecte - Tlmtrie
Nous recherchons une architecte logiciel exprimente passionne par la tlmtrie lanalyse et lingnierie des donnes pour rejoindre notre studio. Vous serez charge de dvelopper la vision technique et de concevoir notre infrastructure en ligne les diffrents services backend et les outils de visualisation de notre pipeline danalyse. Ce pipeline collecte des donnes provenant de toutes les instances de notre engin de jeu ainsi que de notre environnement de production. Plus prcisment vous travaillerez en troite collaboration avec notre quipe de dveloppement de jeux afin de fournir des logs et des mtriques pour diverses utilisations notamment lanalyse des performances logicielles lanalyse des logs et les indicateurs cls de performance (KPI) de production. Enfin vous serez galement charge de la mise en place et de la maintenance des environnements de dveloppement et de production.
Reporting
LArchitecte relvera du Directeur Technique.
Responsabilits et tches
laborer une vision technique long terme pour notre plateforme de tlmtrie.
Dvelopper maintenir et optimiser les services dingestion et danalyse des donnes ainsi que linfrastructure qui les soutient.
Dvelopper maintenir et optimiser les applications danalyse front-end.
Dvelopper maintenir et optimiser lintgration des analyses dans lengin.
Guider notre quipe de dveloppement de jeux dans lutilisation et la mise en uvre de la bibliothque dinstrumentation.
Collaborer avec les membres de lquipe Tlmtrie ainsi quavec les quipes de dveloppement de jeux afin de fournir des formations et une assistance (par exemple rvision de code) ;
Planifier efficacement le travail et fournir des mises jour ralistes sur lavancement des travaux votre quipe et vos responsables.
Maintenir vos connaissances et analyser le potentiel des avances et des tendances technologiques.
Qualifications recherches
Au moins 5 ans dexprience un poste de responsable de la programmation.
Connaissance approfondie de Rust et/ou C.
Licence en informatique ou quivalent.
Exprience dans loptimisation des schmas et des requtes de bases de donnes.
Exprience dans larchitecture de systmes distribus bass sur des technologies cloud natives.
Exprience dans le DevOps utilisant linfrastructure en tant que code.
Soif dapprendre.
Qualifications souhaites
Exprience avec les profileurs de performances logicielles (Unreal Insight Pix Renderman VTune etc.).
Exprience de travail dans AWS (ECS ECR S3 MySQL Aurora Docker).
Datafusion et format de fichier Parquet.
Exprience avec:
OpenAPI / REST API
Typescript / Svelte
OpenTelemetry
// ENGLISH VERSION //
Haven Studios is a game development studio headquartered in May 2021 we embarked on a journey to start Haven as a small team with big ambitions. Our goal was to build a studio of exceptional people where together we could make the kind of games weve always wanted to create games weve longed to play. At Haven we believe that kindness adaptability and fearless optimism make space for creative excellence. We are a hybrid studio that supports flexibility focus and collaboration for our teams.
Haven joined the PlayStation Studios family as the first Sony game development team in Canada in 2022.
We have made amazing progress in a short time thanks to our talented passionate team and their excellent contributions. Our first game Fairgames is in development for PlayStation and PC. Fairgames is a competitive multiplayer action heist with a vision to build a systemic and evolving world focused on freedom thrill and playfulness that will entertain and engage players for years to come.
Position - Software Architect - Telemetry
We are looking for an experienced software architect passionate about Telemetry Analytics and Data Engineering to join us at Haven Entertainment Studios. You will be responsible for developing the technical vision and designing our online infrastructure the different backend services and the visualization tools of our analytics pipeline. This pipeline collects data from all instances of our game engine as well as our production environment. More precisely you will be working closely with our game development team to offer logs and metrics for diverse usage including software performance analysis log analysis and production KPIs. Finally you will also be responsible for delivering and maintaining both development and live environments.
Reporting
The Software Architect will report to the Technical Director.
Responsibilities and Duties
Elaborate long-term technical vision for our telemetry platform.
Develop maintain and optimize data ingestion and analysis services as well as the infrastructure that supports it.
Develop maintain and optimize front-end analytics applications.
Develop maintain and optimize in-engine analytics integration.
Guide our game development team in the usage and implementation of the instrumentation library.
Collaborate with members of the Telemetry team as well as the game development teams to provide training and support (e.g. code review).
Plan work effectively and provide realistic updates on progress to your team and managers.
Maintain knowledge and analyze the potential of technological advances and trends.
Experience and skills required
5 years minimum of experience as a programming leadership position.
Extensive knowledge of Rust and/or C.
Bachelors degree in computer science or similar.
Experience optimizing database schemas and queries.
Experience architecturing distributed systems based on cloud native technologies.
Experience in DevOps using infrastructure as code.
Thirst to learn.
Bonus experience and skills
Experience with software performance profilers (Unreal Insight Pix Renderman VTune etc).
Experience working in AWS (ECS ECR S3 MySQL Aurora Docker).
Datafusion and Parquet file format.
Experience using:
OpenAPI / REST API
Typescript / Svelte
OpenTelemetry
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity gender expression and gender reassignment) race (including colour nationality ethnic or national origin) religion or belief marital or civil partnership status disability age sexual orientation pregnancy maternity or parental status trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
Full Time