As a Software Systems Engineer on the Maps Frameworks team youll work on foundational services that support key location features used across Apples ecosystem from Navigation and Search to ETA Map Tiles and Location responsibilities will include:* Designing and developing APIs frameworks daemons and internal protocols to power geolocation and navigation experiences* Building scalable memory- and CPU-efficient systems that run across iOS macOS watchOS tvOS and more* Working in Objective-C and Swift in a performance-sensitive embedded environment* Writing production-level code with deep attention to threading memory management and concurrency* Collaborating with cross-functional teams across Apple to expose internal functionality through secure and stable system APIs* Debugging at all levels of the OS stack and integrating with performance and test automation infrastructureThis is a systems-level role not a UI or web development position. Youll be contributing to the underlying frameworks and services that internal and third-party apps rely on.
5 years of experience in software systems engineering ideally on Unix-based or embedded platforms
Strong proficiency in native compiled languages such as Objective-C Swift C C
Experience developing and shipping client-side frameworks daemons or APIs
Deep understanding of systems programming concepts: concurrency threading memory/resource management and performance tuning
Prior experience delivering production-quality software and collaborating across engineering product and design teams
Familiarity with version control and development tools such as Git Xcode and performance analyses tools such as Instruments
BS or MS in Computer Science
Experience designing and implementing protocols IPC mechanisms and Protocol Buffers
Background in networking location services or geospatial data handling
Strong debugging skills across the OS stack (from framework to daemon)
Experience with Shell scripting Python SQL
Experience with performance tuning in mobile or embedded environments (CPU memory network power optimizations)
Familiarity with Apples development ecosystem (iOS/macOS/watchOS/tvOS)
At Apple base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147400 and $272100 and your base pay will depend on your skills qualifications experience and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apples discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards and can purchase Apple stock at a discount if voluntarily participating in Apples Employee Stock Purchase Plan. Youll also receive benefits including: Comprehensive medical and dental coverage retirement benefits a range of discounted products and free services and for formal education related to advancing your career at Apple reimbursement for certain educational expenses including tuition. Additionally this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
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