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1 Vacancy
Unity AR/VR Developer
Woonsocket RI
Must be a US Citizen or Green Card holder.
12 month comtract - no c2c
Please ensure the TCS-specific cover letter format (as provided in the job insights) is used for submission. The cover letter must be placed as the first page of the resume in a single merged document. Fill in all required details including only the candidates first and last name.
Job Description:
To support Meta Oculus headset Code Changes Enhancements & Bug Fixes. Resource should available onshore store timings from 8 AM EST to 6 PM EST.
The role centers around developing immersive experiences using Unity for AR/VR/MR platforms including Meta Oculus. Key responsibilities and requirements include:
Core Responsibilities.
Design and develop interactive AR/VR/MR applications using Unity.
Implement enhancements and bug fixes for existing immersive modules.
Collaborate with cross-functional teams to integrate conversational AI and Copilot Studio features.
Optimize performance for Oculus and other headsets across platforms.
Technical Skills;
Proficiency in Unity and C# scripting.
Experience with ARKit ARCore and Oculus SDKs.
Familiarity with 3D modeling tools and asset pipelines.
Understanding of spatial computing and mixed reality environments.
Objective: To enhance the effectiveness of employee training programs by integrating AI-driven interactions within AR and VR environments making the learning process more engaging personalized and adaptive to individual learning paces.
Dynamic Scenario Generation: Use Copilot Studio to create custom GPTs (Generative Pre-trained Transformers) that can generate a wide range of situational dialogues and scenarios based on real-time user interactions within the AR/VR environment. This allows for a more diverse and comprehensive training experience that can adapt to the users responses and choices.
Voice and Language Processing: Leverage Copilot Studios capabilities to process natural language inputs from users enabling them to interact with the training module using voice commands or questions. This enhances the immersive experience by allowing hands-free interaction especially in complex training scenarios where manual input might be cumbersome.
Integration with Business Systems: Use Copilot Studios ability to connect to over 1000 prebuilt connectors and plugins to integrate the training modules with your existing HR and learning management systems (LMS). This allows for seamless tracking of training progress certification completion and the direct application of training results into employee performance reviews.
Benefits:
Increased Engagement: The interactive and immersive nature of AI-powered AR/VR training modules significantly increases employee engagement and retention of information.
Scalability: Easily scale training modules to accommodate a growing workforce without the need for extensive resource investment.
Data-Driven Insights: Gather valuable data on employee performance and learning preferences enabling continuous improvement of training programs.
Cost Efficiency: Reduce training costs associated with traditional methods such as in-person training sessions by leveraging scalable AR/VR solutions.
Required Knowledge Skills and Abilities: (Companies ATS Questions):
1. Do you have Proficiency in Unity and C# scripting.
2. Do you have Experience with ARKit ARCore and Oculus with 3D modeling tools and asset pipelines.
3. Do you have Understanding of spatial computing and mixed reality environments.
4. Must be a US Citizen or Green Card holder.
Full Time