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VFX Artist is responsible for creating a wide range of high-quality visual effects aligned with the games artistic vision and utilizing the technical possibilities of the game engine. The VFX Artist works collaboratively with game designers and artists to support gameplay and game environments with special effects including particle effects dynamic simulations and shader effects.
The main and routine tasks of the VFX Artist are to:
Qualifications :
Additional Information :
Ubisoft Philippines founded in 2016 is the countrys first AAA game studio and a key co-developer of Ubisofts flagship titles like Assassins Creed Shadows Assassins Creed Mirage Assassins Creed Valhalla Far Cry 6 For Honor Skull & Bones and The Crew 2.
Based in Bonifacio Global City the studio is home to over a hundred top talents spanning varied disciplines such as Art Design Programming Quality Assurance and more. Recognized as one of Universums Most Attractive Employers and a consistent Circle of Excellence Awardee in the Asia CEO Awards Ubisoft Philippines elevates Filipino talent to the global stage as it continues to inspire the next generation of game developers in Southeast Asia and beyond.
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
Full-time