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1 Vacancy
Software Engineer (C/Unreal Engine) position in Orlando FL. - HYBRID
US Citizenship is required for this position
Security Clearance IS NOT required
1st Shift working four 10-hour days typically with every Friday off (4/10 Work Schedule)
Work will be Hybrid. Must be local to Orlando and be able to come onsite as needed.
Job description:
Plans conducts and coordinates software development activities designing developing documenting testing and debugging software that contains logical and mathematical solutions to business/mission problems or questions in computer language for solutions by means of data processing equipment.
Applies the appropriate standards processes procedures and tools throughout the development life cycle utilizing knowledge of computer hardware and software subject matter to be programmed in business/mission applications information processing techniques used and information gathered from system users to develop software.
Candidate will also have experience with game engine technology specifically Unreal Engine and proficiency in C programming language leveraging these skills to design develop and implement software solutions.
Corrects program errors prepares operating instructions compiles documentation of program development and analyzes system capabilities to resolve questions of program intent output requirements input data acquisition programming techniques and controls ensuring software standards are met.
Comments:
Must be local to Orlando and be able to come onsite as needed.
Security Clearance:
None
Security Clearance Comments:
None
Worksite Classification:
Worker will Telework > 50%
Skills:
Category Name Required Importance Experience
Area of Expertise Unreal Engine Development Yes 1 4 - 6 Years
Full-time