drjobs Junior Sound Designer

Junior Sound Designer

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1 Vacancy
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Job Location drjobs

Manchester - UK

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the Best Damn Space Sim Ever. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

Founded in 2012 by renowned game developer Chris Roberts Cloud Imperium Games (CIG) is one of the largest global independent studios dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.

About the Role:

We are looking for talented Junior Sound Designers to join our expanding audio team at Cloud Imperium Games working onsite at our studio in Manchester. As part of the team you will record design and implement audio for our Star Citizen and Squadron 42 projects in a cooperative and cross disciplinary environment. Youll get the chance to create and implement AAA quality audio assets using a wide range of sound design methods and techniques.

What does a Junior Sound Designer at CIG do

  • Create and implement AAA quality audio assets using a wide range of sound design methods and techniques.
  • Working in collaboration with the audio team and other disciplines to find efficient solutions to aesthetic needs (Wwise Reaper Lumberyard and any number of propriety tools).
  • Plan and execute SFX recording either in the field or studio.

What do we expect from our Junior Sound Designers

  • Working knowledge of audio middleware tools and game engines such as Audiokinetic Wwise and Amazon Lumberyard etc.
  • A proficiency with modern day audio software tools (Reaper Izotope RX Plugins).
  • Clear and demonstrable skills in creative audio asset design and implementation.
  • A good knowledge of field and studio recording e.g. SFX Foley Dialogue etc.
  • A show-reel of relevant game-centric audio work.

Demo Reel

We are unable to assess candidates who do not submit a demo reel and please note this is not a music composer position.

Please provide an up to date and relevant sound design demo reel displaying your creative and technical sound design skills e.g. linear sound design (sound design for a trailer animation gameplay capture) and game audio implementation (design and implement audio into any of the free game engines (Unity Unreal CryEngine).

Diversity Statement

CIG is a global company staunchly committed to cultivating a culture and workplace that celebrates all backgrounds lifestyles and perspectives. Together we are creating a space where authentic recognition appreciation and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer we strive to build a team that represents all walks of life and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it and its our differences that make it special.

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites fake email addresses claiming to be from our company or social media. We do not ask for your personal info like bank account numbers identification numbers etc through social media or chat-based apps nor do we request or send money for the purchase of business equipment.

If you suspect fraud please report it to your local authorities as well as reaching out to us at with any information you may have.

If you like wild growth and working with happy enthusiastic over-achievers youll enjoy your career with us!


Required Experience:

Junior IC

Employment Type

Full-Time

Company Industry

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