We are seeking an experienced Tool Developer to join our team.
The ideal candidate will be responsible for designing developing and maintaining tools that support various disciplines within the development team including art design and programming.
This role requires strong technical expertise and a passion for creating efficient user-friendly tools that streamline workflows and enhance productivity.
The Tool Developer will report to and work under the management of the Lead Developer.
Key Responsibilities
- Design develop and maintain custom tools and pipelines to improve the efficiency and workflows of other teams such as designers artists and developers.
- Collaborate with cross-functional teams to identify bottlenecks in current workflows and develop solutions to address those needs.
- Ensure that all tools are well-documented user-friendly and integrate seamlessly into the existing development pipeline.
- Troubleshoot and resolve issues related to tools and pipelines ensuring smooth operation across the team.
- Stay up-to-date with industry trends and tool development best practices and implement new technologies where appropriate.
- Optimize tools for performance scalability and ease of use.
- Provide technical support and guidance to team members on how to effectively use the tools.
- Conduct regular code reviews and contribute to maintaining a high standard of code quality.
- Report to and work under the guidance of the Technical Director ensuring alignment with project goals and technical direction.
Qualifications :
Relevant experience skills and knowledge
- Proven experience in tool development or similar roles with expertise in creating custom tools and pipelines for game development or similar industries.
- Strong programming skills in languages such as Python C# or C.
- Experience with game engines (e.g. Unreal Engine Unity) and knowledge of their scripting and tool development environments.
- Excellent problem-solving skills and the ability to address technical challenges across multiple teams.
- Strong communication and collaboration skills with the ability to work effectively with team members from different disciplines.
- Ability to quickly learn and adapt to new tools and technologies.
- Experience in creating artist- or designer-friendly tools is a plus.
- Knowledge of mobile game development and online multiplayer systems is desirable.
Additional Information :
Ubisofts perks
Profit Sharing yearly company saving plan. 25 paid time off 12 additional paid days off. 50% of your Navigo pass is paid by the company lunch vouchers (9/day) healthcare for you and your family and lots of Ubisoft additional perks.
Our brand new office is located in Saint Mand (Metro line 1 Saint Mand station). Gym available in the building.
Additional information
- Location: Saint-Mand France
- Duration of work: Full-time
- Remote or on-site: Flexible working organization to be discussed with the manager of the role in accordance with the Ubisoft Work From Home policy - 3 days a week in our Saint-Mand office.
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life that some roles are fully office-based and are not eligible for hybrid work.
Ubisoft offers the same job opportunities to all without any distinction of gender ethnicity religion sexual orientation social status disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.
The position is attached to the International Headquarters in Paris.
Check out this guide to help you with your application and learn about our actions to encourage more diversity and inclusion.
Remote Work :
No
Employment Type :
Full-time