drjobs Environment Artist

Environment Artist

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1 Vacancy
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Job Location drjobs

Chennai - India

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

We are looking for an environment artist who specializes and has strong knowledge in Houdini Maya and Speedtree with an experience of 5 years.
Job Overview:
We are looking for talented and detail-oriented Environment Artists to join our VFX team. In this role you will be responsible for creating high-quality realistic and visually engaging environments that support the storytelling and visual style of our projects. This includes digital matte painting 3D modeling texturing and integrating environments seamlessly into live-action plates. The role is to create realistic and immersive environments for movies and other visual media. Assist in the creation of high-quality 3D environment assets including models textures and materials ensuring they align with the artistic vision of the project.
Key Responsibilities:

  • Design and build environments including concept sculpts terrains procedurally scattered trees and cityscapes.
  • Utilize Houdinis procedural capabilities to construct environments using both procedural and layout-based approaches and create reusable templates for efficient repurposing.
  • Model texture lookdev and shade 3D environments including landscapes architecture and natural elements.
  • Manage the full pipeline including asset creation Houdini-based scattering and look development with the ability to deliver assets to downstream departments.
  • Collaborate closely with the CG/VFX Supervisor Art Director and other departments to achieve the projects artistic vision.
  • Integrate environments seamlessly into live-action footage.
  • Maintain continuity and quality across shots and sequences.
  • Optimize assets for performance and efficiency in rendering pipelines.
  • Respond to feedback and revise assets based on creative direction.

Requirements:

  • 5 years of experience as an environment artist in film TV or high-end commercial VFX.
  • Strong portfolio showcasing photorealistic environments with a keen eye for detail scale lighting and composition.
  • Proficient in industry-standard software such as Maya Houdini Blender Nuke Photoshop Substance Painter/Designer and ZBrush.
  • Solid understanding of lighting texturing and rendering.
  • Skilled in 3D modeling UV mapping sculpting and texturing.
  • Familiarity with compositing principles and how environments interact with VFX elements.
  • Ability to collaborate effectively with other departments and contribute in a team environment.
  • Strong communication and time-management skills.

Good to Have:

  • Experience with game engines (Unreal Engine Unity) for virtual production
  • Experience with matte painting projection techniques and 2.5D or full 3D environment workflows.
  • Knowledge of scripting languages like Python or MEL for tool development.
  • Experience in photogrammetry or LiDAR-based asset creation.
  • A background in traditional art architecture or photography.


Employment Type

Full Time

Company Industry

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