Day-to-Day Responsibilities:
- Lead the development team in designing implementing and maintaining the Farming Crafting and Quest systems within the game.
- Take comprehensive ownership of these systems ensuring their functionality performance and scalability meet project requirements.
- Develop and integrate gameplay mechanics UI elements and other features related to the assigned systems.
- Collaborate with artists designers and other engineers to ensure seamless integration of assets and features.
- Debug and optimize code to ensure smooth gameplay experiences across web and mobile platforms.
- Handle the project management side of things and coordinate with stakeholders to ensure alignment with project goals and timelines
What You Bring to the Table:
- Bachelors degree in Computer Science Engineering or related field (or equivalent work experience).
- Extensive proficiency in Unity3D game development including C# programming and Unity UI development and Photon Quantum systems.
- Solid understanding of game design principles particularly in the areas of water shaders gameplay mechanics and character controllers.
- Strong leadership and communication skills with the ability to motivate and guide a team effectively.
- Ability to adapt to changing priorities and deadlines in a fast-paced development environment.
- Proven experience in leading projects or teams in a game development setting.