Key Responsibilities:
- Creating UI for in-game screens features and content. Utilizing our internal Nodal-Graph engine to develop & support user interface.
- Collaborating with all disciplines necessary to deliver features on time in line with the art direction and with the players best interest in mind
- Provide insightful feedback in design discussions with an emphasis on the realities of the engine auxiliary development tools and system constraints and how they will impact development
- Ensuring our UI is optimal with continual iteration and development
- Integrate SFX as per design direction.
- Stay ahead of technical issues and help resolve them before they arise
- Provide hands-on support to artists and engineers in regard to asset performance and validation
- Review creative process and identify opportunities for tool improvements
- Understand and develop best practices workflows and pipelines within the UI team
- Contribute with ideas and comments to the development of the user interface editor
- Test and debug the UI content to make sure there is no conflict with the rest of the game
- Inspire and empower the art team to optimize their processes
- Contribute to the development of the necessary skills within the UI team.
- Collaborate with partner studios to share technology and best practices
Qualifications :
- Relevant working experience in technical art/design.
- The number and variety of tech-art areas of interest in your past activity is also important
- Experience with standard software such as Photoshop and Illustrator and basic knowledge of scripting
- Good understanding of UX in interactive applications and appetite for animation
- Experience on game publishers / middleware such as Flash / Scaleform / Unity3D or systems such as Unreal Engine 4 / Frostbite.
- Proactive Responsible Autonomous.
- Great communication and interpersonal skills.
- Ability to clearly express and present ideas.
- Solid analytical and problem-solving skills.
- Curiosity and drive to understand how things work.
- Attention to detail.
- Programming experience preferable.
- Ability to work under pressure.
- Team player willing to learn and easy to communicate
Note - To better understand your overall profile and contribution it is mandatory to send your portfolio while applying with your updated resume.
Additional Information :
- International collaboration game projects & AAA IPs.
- Access to cutting-edge hardware.
- Experience using hottest internally developed game engines.
- Proficient and fun-to-work-with colleagues.
Remote Work :
No
Employment Type :
Full-time