drjobs Senior Textures Artist [Assassin's Creed]

Senior Textures Artist [Assassin's Creed]

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1 Vacancy
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Job Location drjobs

Montreal - Canada

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

As a Senior Texture Artist at Ubi MTL you will help bring an immersive world to life by creating and applying textures (for props architecture and environments) that add depth and dimension to everything within it. Through a blend of observation talent and imagination youll add the details that define the characters objects and environments.

Drawing inspiration from real life youll craft realistic materials and adapt to new tools to fully leverage their potential. Youll be free to choose the methods that work best for you to achieve a final look that suits the games tone and makes it unforgettable.

What youll do

  • Collaborate with the art team to understand the games artistic vision and define texturing priorities in line with the visual identity of the project.
  • Internalize visual concepts and gather relevant references to enrich the visual design language.
  • Work closely with 3D modelers to create textures that elevate the models and enhance the visual fidelity of environments and architectural elements.
  • Create detailed highresolution textures from scratch or using references/scans and maintain a wellorganized texture library.
  • Collaborate with technical artists to ensure textures are optimized for performance without sacrificing quality.
  • Participate in visual reviews offer constructive feedback and incorporate input from partner teams to maintain a high standard of quality throughout the production pipeline.
  • Contribute to the improvement of texturing workflows by documenting best practices to support scalability and efficiency.
  • Balance artistic demands with technical constraints of the game engine.
  • Iterate on your work fix bugs and ensure the final optimization of textures based on feedback.

Qualifications :

What you bring to the team

  • Expertlevel proficiency with texturing tools such as Substance Designer/Painter Photoshop and industrystandard 3D software like Maya 3ds Max or equivalent.
  • Strong understanding of UV layout material authoring texture baking and realtime rendering pipelines.
  • Proven experience with PBR workflows and a solid grasp of technical constraints related to game engines.
  • Solid foundation in art fundamentals: lighting composition proportions color theory etc.
  • creative detailoriented and collaborative mindset with a strong artistic sensitivity and keen eye for subtle visual details.
  • Excellent communication presentation and teamwork skills with a demonstrated ability to collaborate effectively across disciplines.
  • Comfort with receiving constructive feedback and the ability to iterate and adapt your work quickly.

What to send our way

  • Your CV highlighting your education experience and relevant skills
  • portfolio showcasing your best work (attach images or provide a link to your personal website or online portfolio)


Additional Information :

About us

Ubisofts 19000 team members working across more than 30 countries around the world are bound by a common mission: enrich players lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassins Creed Far Cry Watch Dogs Just Dance Rainbow Six and many more to come.  

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.  

When you join Ubi MTL you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement a host of learning opportunities and meaningful benefits centred on wellbeing. 

If you are excited about solving gamechanging challenges harnessing cuttingedge technologies and pushing the boundaries of entertainment we invite you to join us on our journey and help us create the unknown. 

At Ubisoft you can come as you are. We embrace diversity in all its forms. Were committed to fostering a work environment that is inclusive and respectful of all differences. 


Remote Work :

No


Employment Type :

Fulltime

Employment Type

Full-time

Company Industry

About Company

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