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Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered.
Avatar: Frontiers of Pandora is a firstperson actionadventure game developed by Ubisoft in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine and developed exclusively for the new generation of consoles and PC Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive openworld experience.
The Role
As a Junior Level Designer youll participate in the creation tuning and documentation of game levels and worlds with optimum playability at the forefront of everything you do.
Youll contribute to the development of a highly skilled and ambitious design team working on James Camerons world of Avatar creating astonishing content and utilizing the technical possibilities of our Snowdrop engine. Youre looking for a creatively rewarding exciting opportunity to work on a new type of openworld experience that provides stimulating challenges.
Youll develop an understanding and application of design theory conversing with a dynamic and diverse group of gifted artists designers and technicians to ensure momentum and steer the project through each stage of the process. Your ability to listen to your peers and stakeholders will aid in the consistency of your work and achieving success on the project.
What Youll Bring
At Ubisoft we aim to be a destination of choice for the best talent. We want people like you who will be instrumental in driving our studios to success.
Joining Ubisoft youll be part of an inclusive global brand. With us you will build upon your ongoing success and place your stamp on the production of our games and the development of our people. Youll have the prestige of developing and producing exciting worldclass AAA games and help showcase our studio as a market leader within our industry.
With us you will find your future in one of the strongest knowledge bases in the games industry coupled with brilliant opportunities for career progression on a critically acclaimed brand portfolio.
WhatWell Provide
We put our people first through nurturing their creativity and wellbeing and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging which is why weve embraced a hybrid working model that requires our team members to be onsite for an average of 3 days per week fostering a vibrant and creative work environment that unites us in pursuing our shared goals.
Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health as well as support their team members.
Ready to Apply
We aim to build the worlds most distinctive and diverse gaming studio; therefore we strongly encourage you to apply. Wed love to hear about you and your background.
Find out more about Ubisoft Reflections by contacting Luke Murtagh our Talent Acquisition Partner managing this vacancy:
Website: Partner: Social Channels: to Job Description
Junior Level Designer (Updated May 2025)
Remote Work :
No
Employment Type :
Fulltime
Full-time