drjobs VFX Unreal Engine Real-time Designer

VFX Unreal Engine Real-time Designer

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1 Vacancy
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Job Location drjobs

Lund - Sweden

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

We are now looking for a Senior RealTime VFX Artist.

Role Description:

We are seeking a handson visual effects artist to create stunning interactive visual effects for immersive experiences. The role focuses on Unreal Engine 5 requiring strong technical expertise in Blueprints Materials Post Process and lighting. Previous experience working with visual effects in Unity is considered an asset but not essential. The ideal candidate should work independently and have a strong artistic ability to bring concepts to life in realtime environments.

You will join a closeknit team of game programmers engineers and 3D artists developing interactive experiences using the latest sensor and display technologies.

Our team produces interactive experiences for a wide range of environments such as 360degree projection rooms largescale LEDs and projection walls.

In the role as Senior RealTime VFX Artist you will be responsible for imagining new concepts creating and evaluating prototypes and developing production quality experiences using game engines such as Unreal Engine and Unity. The role will allow for creative independence giving you the freedom to realize your own ideas and find your own approach to solving problems.


Key responsibilities:

  • Creating engaging visual effects from concept to execution in Unreal Engine and Unity
  • Collaborating effectively with producers designers and IP stakeholders to achieve a cohesive visual style
  • Optimizing effects for realtime performance without compromising quality
  • Exploring and implementing innovative tools and shaders to improve visual fidelity
  • Contributing to discussions and brainstorming sessions to generate ideas for future experiences

Required skills:

  • 5 years experience developing visual effects for realtime environments
  • Proficient with Unreal Engine tools like Niagara Materials Post Process and Blueprints
  • Skilled in recreating visual references in realtime game engines
  • Strong eye for detail and creating highquality visual effects from scratch
  • Excellent technical and creative communication skills
  • Ability to prioritize and selfmanage in a fastpaced production
  • Experience producing realtime effects in Unity
  • Knowledge of realtime best practices pipelines and workflows
  • Expertise in particle effects and nodebased shaders
  • Balances artistic vision with technical constraints in realtime environments

Good to have:

  • Experience with Houdini and converting simulations to Unreal Assets
  • Previous experience working with Unreal Engines nDisplay system

Personal attributes:

  • Creative mind Brings exciting ideas and new ways to wow people
  • Always striving for perfection Loves to turn every stone
  • Ability to think creatively and resolve technical challenges
  • Artistically as well as technically inclined

Employment Type

Full Time

Company Industry

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