- Create believable highquality animations and directly participating in implementing them in games.
- Define the animation style and workflows for new products under the supervision of the Producer and Lead Artist.
- Be able to rigging/skinning with low to medium polygon counts.
- Take active part in the game creation process by interacting with the design team.
- Contribute effectively to the art pipeline while understanding target platform constraints.
- Have a strong time management skills to reach project deadlines/milestones.
- Collaborate with the rest of the Art Team to obtain a consistent visual style for the game.
- Work with the Programming Team to integrate your animations in the game while respecting technical constraints.
Qualifications :
PORTFOLIO REQUIREMENTS
In order for your application to be considered you must submit a portfolio or other samples of your work. All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you the applicant are responsible for in your reel screenshots scanned pictures web page portfolio etc.
QUALIFICATIONS
- Examples of basic cycles of a character. Cycle of walk run idle attack jump etc.
- Examples of physics of movement. It can be a character doing parkour moving weight a skateboarder etc.
- Examples of combination of cycles. Idle attack idle run attack etc.
- It would also be interesting if among all the examples there is some quadrupeds or characters of more than two feet.
- At least 4 or more years of experience in 3D Studio Max Maya or Blender.
- Have a clear understanding of character motion camera movement physicsbased motion and of the fundamental principles of animation.
- Be able to define and execute creative and stylish animations (vehicles objects characters).
Positive attitude with the ability to receive and provide objective feedback
Be a team player: we use agile development methods where the team members are in permanent contact. Open mind and good communication skills are a must.
Attention to detail meticulous and organized working habits. Ability to multitask and to adapt easily to change.
- Good command of English.
- Work permit for Spain obtained prior to applying for the position is a must.
Bonus
Additional Information :
YOUR LIFE AT UBISOFT BARCELONA MOBILE (and PERKS)
- Hybrid Work Model
- Possibility for new parents to work from home 80 of the time.
- Flex working schedule:40hrs per week with start time between 8 AM 10 AM and leave from 5 PM (Friday from 2 PM).
- Reduced schedule(35 hrs per week) in July and August Easter Christmas holidays and special days like Sant Jordi and Revetlla de Sant Joan.
- Personal Matters Hours:24 hours paid for by Ubisoft that you can use for personal matters.
- Holidays:25 days per year 1 day in yourUbiBirthday.
- 5 extra holidaydayson the year you celebrate your 5th/10th/15th/20th year with us.
- Ticket Restaurant: 200 per month andFlexible compensation plan(Ticket Transport & Ticket Nursery).
- Health insurancewith Cigna includingPhysiotherapist & Psychology sessionswith a reduced price.
- Life Insurancewith AXA.
- Mobile DeviceGrantof 400 EURstarting on your 1st year in the company.
- Language trainingsin English Spanish and French.
- Professional development training & programs based upon request.
- Ubisoft games with discountand Uplay PC for free.
- Locally roasted craft coffeeby INCAPTO (its very very good).
Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race ethnicity religion gender sexual orientation age or disability status.
Remote Work :
No
Employment Type :
Fulltime