Founded in 2013 Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees 7 billion downloads and over 200 million active users Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes charttopping games like Mob Control and Block Jam alongside popular apps such as BeReal and Wizz.
This position is Barcelonabased or fully remote within CET /2h.
Team
Our Gaming team is made up of hybridcasual casual and midcore experts. Our Core games team supports internal and external studios worldwide in creating developing and launching new hit games whilst our Live games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year we are the worlds largest and most successful hybrid publisher.
Voodoo is creating a small experimentation team with a big mission: find the next best way to entertain the world by taking our best hits to a new level.
You will be joining one of our Live Studios working on.
Role
We are looking for a highly skilled UI/UX Artist to elevate the user interface of .You must have strong 2D art skills a refined sense of visual polish and a proven ability to define and implement a complete UI vision working closely with the Art Director. This role requires handson experience in Unity from designing UI elements in Figma to setting up and integrating them inengine. You will collaborate closely with the Art Director Game Designers and Developers to craft interfaces that are both visually compelling and functionally intuitive.
You will be responsible for building and maintaining a consistent UI style across the game and ensuring your designs enhance gameplay clarity and player satisfaction. Your role also includes creating the UI Style Bible and component libraries in figma ensuring that design systems are scalable and cohesive.
Establish a high quality scalable UI from early concepts to final implementation.
Create and maintain a comprehensive UI Style Bible and reusable component libraries.
Design highquality 2D assets for menus HUDs buttons icons and other UI elements.
Setup integrate and animate UI scenes in Unity.
Collaborate with the Art Director to ensure consistency with the games visual tone.
Work with Game Designers to ensure UI supports gameplay and accessibility goals.
Ensure technical feasibility and performance of UI assets on mobile devices.
Iterate quickly based on team feedback and live user data.
Profile
Proven experience as a UI/UX Artist on shipped mobile games.
Strong proficiency in Figma with experience building and maintaining component libraries.
Strong Unity skills with the ability to implement and troubleshoot UI setups directly in engine.
Excellent 2D design and rendering skills with a keen eye for visual hierarchy composition and readability.
Demonstrated ability to build and follow a consistent UI visual language.
Experience collaborating with crossfunctional remote teams.
Fluent in English.
Benefits
Bestinclass compensation
Other benefits according to the country you reside
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