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New York Institute of Technologys six schools and colleges offer undergraduate graduate and professional degree programs in indemand disciplines including computer science data science and cybersecurity; biology health professions and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit independent private and nonsectarian institute of higher education founded in 1955 it welcomes nearly 8000 students worldwide.
The university has campuses in New York City and Long Island New York; Jonesboro Arkansas; and Vancouver British Columbia as well as programs around the world. More than 112000 alumni are part of an engaged network of physicians architects scientists engineers business leaders digital artists and healthcare professionals. Together the universitys community of doers makers healers and innovators empowers graduates to change the world solve 21stcentury challenges and reinvent the future.
For more information visit nyit.
The UX/UI program in the Department of Digital Art and Design is seeking adjunct faculty to teach courses related to the Unity game engine humancomputer interaction (HCI) and emerging technologies at both the undergraduate and graduate levels.
Develop and teach courses covering Unity game engine fundamentals game design principles HCI concepts and emerging technologies like virtual/augmented reality computer vision etc.
Design handson projects and assignments that allow students to apply concepts to realworld applications.
Provide detailed feedback and critiques to help students improve their skills.
Evaluate student work and deliver engaging lectures and learning materials.
Stay uptodate with the latest advancements in game engines HCI and emerging tech.
Bachelors degree in Computer Science HumanComputer Interaction Game Design/Development or a related technical field. Masters degree preferred.
Minimum 3 years of professional experience in game development HCI or emerging technology roles.
Extensive knowledge of the Unity game engine and its application in various domains.
Strong understanding of HCI principles and usercentered design methodologies.
Familiarity with emerging technologies like VR/AR computer vision IoT etc.
Excellent programming skills preferably in C# for Unity.
Ability to teach both theoretical concepts and practical application.
Strong communication and presentation abilities.
Preferred candidates will have industry experience developing Unity applications published research or projects demonstrating expertise in HCI/emerging tech and prior teaching experience.
Please submit a cover letter CV/resume and portfolio/samples of relevant work when applying.
New York Institute of Technology is an Equal Opportunity Employer All qualified applicants will receive consideration for employment without regard to race color religion sex sexual orientation gender identity national origin disability or protected veteran status.
In compliance with local legislation as well as to provide greater transparency to candidates the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position candidate experience/expertise education/training key skills geographic location internal peer equity as well as market organizational considerations and/or applicable collective bargaining agreement when extending an offer.
Adjunct Faculty offered hourly rate is contingent on applicable rank.
Temp