Skydance offers a dynamic inclusive and everevolving culture where innovative ideas are welcomed and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
While all Animation studios look to hire people who are creative and hardworking Skydance Animation is specifically looking for pioneers who seek to push the limits of what the worlds most collaborative art form can achieve and to give those pioneers the space and the resources to build a new studio thats doing something different.
As a Senior Rigger you will work closely with the Rigging Supervisor and a variety of departments including; R&D Art Modelling Layout and Animation to develop implement maintain and support character and prop deformation rigs for use in Crowds Layout and Animation.
Responsibilities
Develops and maintains procedural rig components with a specific focus on deformation using custom tools.
Follows a brief to produce complex production ready rig deformations.
Works with Animators to aid with deformation rigs to provide a broad range of motion.
Supports rigs as they move through the pipeline and provides additional deformation fixes as needed.
Responsible for building body facial and mechanical rig systems to be used by other departments such as Crowds Animation and Layout.
Troubleshoots and fixes rig issues
Collects artistic feedback and fine tunes rig behavior.
Works within the pipeline and rigging standards.
Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
Deliver on time following Production quality standards.
Prototype develops and implements new techniques and processes to solve unique and technical character production challenges.
Works together with the team providing them with support guidance and instruction in areas that contribute towards their artistic and professional growth.
Follows the Supervisors and Leads guidance
Requirements
5 years in VFX or animation industries.
3 years in the animation industry.
Strong artistic and technical rigging skills.
Proficiency within a character pipeline.
Proficiency using Maya in a production environment.
Experience with sculpting tools in Body Face and ShotFinaling.
Knowledge of artistic modeling and anatomy tools is a plus.
Solid understanding of the principles of animation.
Extensive anatomical knowledge of facial muscles and their kinematics functions.
Advanced Python scripting follows coding standards including Qt Interfaces and UX.
Desirable C/C developing knowledge
High English level.
Spanish desirable.
#Animation #LIHybrid
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality eventlevel entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film television interactive and animation divisions.
Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse equitable and inclusive workforce. We welcome and consider applicants for employment regardless of race color religion age sex national origin citizenship sexual orientation gender identity or expression marital status pregnancy status military/veteran status disability or any other protected category. Diversity in the workplace is not just a commitment it is who we are and a reflection of what makes our world special.
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