drjobs Senior Software Engineer - Rendering

Senior Software Engineer - Rendering

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1 Vacancy
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Job Location drjobs

San Mateo, CA - USA

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

Join some of the best Graphics Engineers in the world supporting the largest immersive 3D streaming environment deployed across console desktop mobile and VR.

  • Scalability: Roblox provides a platform that guarantees to the creators that their games will always and automatically run on different devices with crossplatform play and minimal load times.
  • Compatibility: Roblox games and assets made in the past are still working today. Rendering has to have an eye to the past and an eye to the future
  • Community: Roblox games are made by creators of all experience levels from professionals who earn their living on the platform to kids who are learning to program using Roblox!

As a Game Rendering Engineer you will solve difficult challenges while continuing to build a highspeed completely dynamic environments connected on all devices.

Many established rendering techniques do not trivially apply to our platform novel solutions are needed as we push Roblox towards higher targets of visual fidelity. Even the simpler visuals we support on lowpower devices are enabled by some creative rendering ideas often centered around caching incremental computation and graceful degradation.

All of this is based on an inhouse rendering engine built from the ground up supporting DirectX 9/11 OpenGL GNM Metal and Vulkan GAPIs. We have a powerful need for topnotch lowlevel and highlevel graphics work.

You Will:

  • Help investigate and implement rendering techniques to make ROBLOX graphics more immersive and expressive
  • Learn about our community and work with technical artists to understand the present and future needs of our creators
  • Help improve the performance and stability of our game engine
  • Work with other engineering and art teams
  • Take ownership of a project throughout its full lifecycle

You Have:

  • Knowledge of C and shading languages
  • Knowledge of 3D math and computer graphics related algorithms
  • Knowledge of one or more GPU APIs (OpenGL DirectX and similar)
  • The ability to reason about code performance and memory consumption
  • 3 years experience in realtime rendering
  • Interest in creating creative rendering techniques
  • Passion about the stateoftheart in rendering research
  • Mobile or console development experience

For roles that are based at our headquarters in San Mateo CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of jobrelated factors such as professional background training work experience location business needs and market demand. Therefore in some circumstances the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All fulltime employees are also eligible for equity compensation and for benefits.


Required Experience:

Senior IC

Employment Type

Full Time

Company Industry

About Company

25 employees
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