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Sledgehammer Games is a leading developer in the video game industry best known for its work on the Call of Duty franchise. Since its founding in 2009 the studio has delivered iconic titles like Call of Duty: Advanced Warfare Call of Duty: WWII and most recently Call of Duty: Modern Warfare III. We combine cuttingedge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating highquality multiplayer experiences and captivating singleplayer campaigns we continue to shape the future of firstperson shooters.
We are looking for a talented developer to join us as a Lead Level Designer within our Toronto team. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If youre ready to be part of a dynamic and collaborative environment where your skills can make a real impact we invite you to explore career opportunities with us.
Sledgehammer Games is wholly owned by Activision. To learn more about our studio please visit us at or search for Sledgehammer Games on your favorite social media platform. Want to hear what its like at the studio directly from current employees Check out our #LifeatSHG developer profiles: Mission
Your mission is to develop implement and tune playerfirst experiences that will be enjoyed by millions of gamers across the globe. You must thrive in a challenging and often ambiguous environment. An agile and flexible mindset is also necessary since this position must deal with a wide variety of internal and external partners. Excellent and persuasive communication skills are a must.
Act as the level design leader for Single Player content made by Sledgehammer Games.
Lead by example in the handson creation of content as part of the teams output.
Work with stakeholders across other Activision studios to ensure content developed fits with creative pillars.
Partner with the recruitment team to identify key hires taking an active role in building the core team.
Interpret highlevel vision into clear guidance for the team holding regular reviews and providing iterative feedback to meet the required quality bar.
Mentor and lead the level design team taking an active interest in their development.
Work with user research during playtests to identify iterative improvements and changes.
Rally the team and create visible widespread support for direction.
Communicate progress and resolution of issues with the ability to set guidelines for peers and support teams.
Represent the teams work at global SHG allhands meetings when required.
Build effective working relationships with key creative and production partners across SHG helping to ensure consistency of output from the studio.
Over time become a key creative leader at the studio with a highly visible presence at team allhands and other studio events visiting other studios when required.
Work with production teams to provide estimates and schedules for the Design team.
Learn understand and improve the tools and workflow for the team.
Minimum Requirements
8 years of industry experience working in the field of systems design
8 years of industry experience working in the field of level design on AAA titles.
Expansive knowledge of game design with appreciation and understanding for the other disciplines.
Ability to pitch concepts clearly and concisely and which demonstrate critical thinking.
Experience working with proprietary engines and toolsets including Unreal.
Strong understanding of geometry building flow and layout.
Solid understanding of level design with ability to clearly discuss modern trends.
Strong problemsolving skills.
Passion and enthusiasm for Single Player gaming with a broad range of game experience.
An egoless attitude that encourages feedback and constructive critique and enjoys working in a collaborative iterative and agile process.
An analytical approach and the ability to break down complex problems into consumable and relevant pieces for others.
Experience taking major AAA console and PC games from concept to completion.
Outstanding verbal written and interpersonal communications skills.
Open to working in / relocating to Toronto
Extra Points
2 years of experience as a lead level designer with at least one shipped title in this position.
Experience working on projects involving multiple internal and external partners and with established franchises where close collaboration with publishing owners is required.
Unreal blueprint experience.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications Let us decide! Research shows that women and members of other underrepresented groups tend to not apply to jobs when they think they may not meet every qualification when in fact they often do! At Activision Blizzard we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Our World
At Activision we strive to create the most iconic brands in gaming and entertainment. Were driven by our mission to deliver unrivaled gaming experiences for the world to enjoy together. We are home to some of the most beloved entertainment franchises including Call of Duty Crash Bandicoot Tony Hawks Pro Skater and Guitar Hero. As a leading worldwide developer publisher and distributor of interactive entertainment and products our press start is simple: delight hundreds of millions of players around the world with innovative fun thrilling and engaging entertainment experiences.
Were not just looking back at our decadeslong legacy; were forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate creative and diverse teams within our organization.
Were in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater this could be your opportunity to level up.
Ready to Activate Your Future
The videogame industry and therefore our business is fastpaced and will continue to evolve. As such the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race religion color national origin gender sexual orientation gender identity age marital status veteran status or disability status among other characteristics.
Full-Time