With multiple awards to our name Larian Studios has proven that were dedicated to delivering highquality roleplaying games. As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Build Engineer to join the DevOps team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Design Develop and maintain robust new builds for each platform
Monitor and improve on automated builds systems and continuous integration
Work with IT to monitor and scale our buildservers
Create and maintain documentation of the build/release process
Assist release manager during a patch release
Provide support for other team members
Requirements
Minimum 2 years industry experience
Good knowledge of Jenkins
Good knowledge of scripting languages like Ruby or Groovy or Python
Good knowledge of shell automation using shell/bash/cmd on Linux and/or Windows
Familiarity with source control management systems (i.e. Perforce Git SVN etc.
Good communication skills in spoken and written English
You are a team player and willing to take responsibility
You are willing to experiment and iterate over a specific feature
Excellent software design and problemsolving skills
Nice to Have
Experience with Ansible
Experience with automating C#/C builds (msbuild cmake etc.
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