Job Title: Build Engineer.
JOB SUMMARY:
As a Build Engineer you will be responsible for developing scripts to automate the build and tools pipeline. This role is programmingintensive and requires extensive knowledge of scripting languages.
Note: The final designation and job level will be determined based on relevant experience and interview performance.
KEY RESPONSIBILITIES INCLUDE:
- Developing and Maintaining CI/CD Systems:
Design implement optimize and troubleshoot CI/CD pipelines to automate code integration testing and deployment ensuring efficient and reliable delivery of game builds and updates. - Build Script Development and Maintenance:
Design develop and maintain optimized reliable build scripts to automate the compilation packaging and deployment of game assets and code. Ensure scripts are scalable and consistent across platforms regularly update them to accommodate new features or tools and troubleshoot issues to minimize disruptions. - VCS Administration:
Administer and optimize Perforce & Gitlab for version control managing user permissions troubleshooting issues and supporting teams with versioning and branching workflows. - Administering and Managing Network Storage:
Manage and secure access to network storage ensuring availability performance and data protection through access control policies backups and disaster recovery plans. - Collaborating with Partner Studios:
Collaborate with partner studios to share technology tools and best practices ensuring seamless integration of external assets and technologies into the main development pipeline.
REQUIRED QUALIFICATIONS:
1. Education: Bachelors degree in software engineering or a related field.
2. Experience: 3 plus years of experience as Build Engineer Tools Programmer or Devops Engineer.
3. Experience in Game Development (Would be preferred): A solid understanding of game development workflows including asset management versioning and the importance of continuous integration and automated testing to ensure smooth development in a gaming context.
REQUIRED SKILLS:
1. Scripting Skills: Proficiency in scripting languages preferably Python C# and shell/batch scripting.
2. CI/CD: Strong experience with automated build systems and continuous integration/continuous deployment (CI/CD) tools including Jenkins TeamCity or Bamboo.
3. Version Control: Experience with version control administration specifically Perforce and Git.
4. Methodology and Creativity: Strong methodological skills and creativity.
5. Attention to Detail: Exceptional attention to detail accuracy and a commitment to maintaining high standards of work.
OTHER SKILLS
1. Feedback: Ability to provide constructive feedback to improve game quality.
2. Attitude: Positive and cando attitude.
3. Communication: Excellent verbal and written communication skills.
Remote Work :
No
Employment Type :
Fulltime