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Project Manager – Game Development (fmd)


Job Location:

München - Germany

Monthly Salary: Not provided by the employer
Posted: 29 September 2026 (2 days ago)
Application Deadline: 27 December 2026
Vacancies: 1 Vacancy

Job Summary

About Us
Chimera Entertainment is an independent game studio in the heart of Munich. Since 2006 gameplay creativity and teamwork have been at the core of everything we do. Weve published over 25 titles including the award-winning Angry Birds Epic and Angry Birds Evolution. We build our own IPs like our latest release Songs of Silence and we take on work-for-hire projects from first concept to launch on PC mobile and cross-platform. Today were one of Germanys leading game studios: a small international team of 25 people who love what we do.
Your role:

Everyone here has a hand in what we ship. Now were looking for someone who wants to be right in the middle of it.

Youre the link between everyone: the team our leads publishers and partners. You keep the overview across up to three projects at a time depending on their size from the first rough prototype all the way to launch. You own team schedule budget and delivery. You work closely with our C-level bring in your ideas and help shape how we run projects as a studio.

We set the bar high. You can see it in the games weve shipped. But we dont expect you to walk in as a finished Project Lead. We want to build that path with you: step by step with more responsibility as youre ready for it regular feedback and experienced people who have your back. Our goal is to see you grow into a Project Lead role.

How we work together
Here youre part of the team not a number. Your opinion shapes our games from the day you start.

We work with radical candor: we care about each other and were honest with each other. Feedback is direct specific and always meant to help. We hope youll give it as openly as you receive it.

Youll also work closely with our production house remote control productions (rcp). That means more know-how more contacts and more support for your projects from funding and business development to publishing deals.

Your responsibilities will include:
  • Guide up to three projects from concept to release.
  • Be the go-to person for everyone. When someone needs an answer a decision or a nudge they come to you.
  • Plan schedules spot risks early and solve them together with the team.
  • Keep daily development moving: meetings priorities blockers.
  • Work side by side with our Creative Director Art Director and department leads.
  • Bring together internal teams embedded teams partners and outsourcers.
  • Be the main contact for publishers and partners on your projects.
  • Present progress risks and budget to our C-level.
Your profile:
  • Youve shipped at least one game and youve done project management in games.
  • You speak and write fluent English. German is a big plus since a lot of our office chatter happens in German.
  • You live in or near Munich. Were together in the office Tuesday to Thursday and Monday and Friday can be home-office days.

What makes you great at this

  • You have a producer mindset. You understand the game and its players and that shapes your decisions.
  • You know every phase of game development and how the departments fit together.
  • You plan well communicate clearly and feel at ease presenting to the team leadership or a publisher.
  • You know your way around agile methods like Scrum and project management tools.
  • Our project managers work in Coda (Superhuman Docs) every day and we keep trying new tools that make work better. Youre up for that.
  • Youre curious about AI and use it every day to make your work and your teams work easier.

Bonus points
None of these are must-haves. But if any of them sound like you even better.

  • Youve built AI agents or automations that make your PM life easier.
  • Youve worked on PC and console titles.
  • Youve worked with an international publisher or self-published a game.
  • You have a background in product management.
  • A social post or a devlog now and then sounds fun to you.
Nice to have:

None of these are must-haves. But if any of them sound like you even better.

  • Youve built AI agents or automations that make your PM life easier.
  • Youve worked on PC and console titles.
  • Youve worked with an international publisher or self-published a game.
  • You have a background in product management.
  • You dont shy away from the camera or a social post when theres something cool to show.
Perks
  • A creative casual and international team in the heart of Munich just a few minutes from the main station
  • Flat hierarchy and short decision paths. Your ideas dont get stuck in layers
  • Hybrid setup: office Tuesday to Thursday Monday and Friday from home if you like
  • Deutschlandticket fully reimbursed
  • Lunch budget of up to 50 per month
  • Health coaching with a sports scientist and medical training therapist (OLAO Health) online and on-site
  • A library full of books games and consoles
  • Free coffee drinks and fruit in the office
  • Being part of the rcp family a network of around 350 developers in studios across Europe South America and South Asia
Sound like your kind of team
Wed love to hear from you
About us

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Required Experience:

IC


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