neoBIM is a cuttingedge startup transforming the construction industry with AIpowered Building Information Modeling (BIM). Cofounded by industry pioneers the company is on a mission to make BIM smarter faster and more collaborative. With a growing team neoBIM offers an innovative work environment a flexible culture and the chance to work on impactful global projects.
Were hiring our founding designer to own the look feel and design system of the product from day one and to do it in a way thats collapsing the old design-to-handoff pipeline.
How we think about design here
The traditional loop is: design in Figma hand off engineers translate to code drift sets in repeat. We dont want that. Tools like Claude now let designers express intent directly in code working in the real design system instead of a mirror of it. So the only translation step left is designer-code production-code far closer far less lossy.
Were not dogmatic about never opening a canvas to think. But the designer we want is someone who reaches for code as their primary medium and treats the running product as the source of truth.
Tasks
Define and build our design system in code using shadcn/ui as the foundation tokens variants modes responsive behaviour accessibility
Prototype directly in code with AI assistance (Claude) so what you design is already buildable and lives in the codebase
Design the entire product surface from the 3D canvas and viewport controls to property panels dashboards and onboarding flows
Own iconography and illustration: either craft our icon set and product illustrations yourself or art-direct freelancers to deliver a consistent high-quality visual language
Work in a tight loop with engineers where handoff mostly means a code review not a translation
Shape the brand and marketing surface as the company grows
Requirements
This role is for a designer who thinks in systems understands software constraints and can reason about 3D interaction so what you ship is buildable native to the medium and not just pretty in a mockup. Specifically:
You work in code (HTML/CSS/React) and are comfortable using tools like Claude or similar tools to turn ideas into a working UI. You dont need to be an engineer but the terminal and a component file dont scare you
You have experience designing for 3D spatial or canvas-based software a tool youve shipped a serious side project or deep experience using Blender Rhino SketchUp Cinema 4D Spline or a game engine. You understand viewport controls gizmos camera behaviour and the seam between 2D UI and a live 3D scene
Youve designed with shadcn/ui and understand how its tokens variants and primitives compose
You have a strong icon and illustration eye you can either produce this work or direct freelancers to a consistent result and you know what good looks like
You design with light/dark mode and responsiveness from the start not as an afterthought
Benefits
Founding-level ownership of design at a well-backed startup with a credible founding team in the AEC/3D space
Competitive salary
Direct access to the founders no design-by-committee no layers between you and the work
The chance to define how a category of professional 3D tooling looks and feels for the next decade
Access to World-Class Infrastructure
A Culture of Deep Tech and Real-World Application
Flexibility with remote first work enviroment and a great team that shapes the future
Send us your portfolio and CV
For any questions regarding this position feel free to contact Felix directly via phone or messenger at 49 1769 .
neoBIM is a cuttingedge startup transforming the construction industry with AIpowered Building Information Modeling (BIM). Cofounded by industry pioneers the company is on a mission to make BIM smarter faster and more collaborative. With a growing team neoBIM offers an innovative work environment a ...
neoBIM is a cuttingedge startup transforming the construction industry with AIpowered Building Information Modeling (BIM). Cofounded by industry pioneers the company is on a mission to make BIM smarter faster and more collaborative. With a growing team neoBIM offers an innovative work environment a flexible culture and the chance to work on impactful global projects.
Were hiring our founding designer to own the look feel and design system of the product from day one and to do it in a way thats collapsing the old design-to-handoff pipeline.
How we think about design here
The traditional loop is: design in Figma hand off engineers translate to code drift sets in repeat. We dont want that. Tools like Claude now let designers express intent directly in code working in the real design system instead of a mirror of it. So the only translation step left is designer-code production-code far closer far less lossy.
Were not dogmatic about never opening a canvas to think. But the designer we want is someone who reaches for code as their primary medium and treats the running product as the source of truth.
Tasks
Define and build our design system in code using shadcn/ui as the foundation tokens variants modes responsive behaviour accessibility
Prototype directly in code with AI assistance (Claude) so what you design is already buildable and lives in the codebase
Design the entire product surface from the 3D canvas and viewport controls to property panels dashboards and onboarding flows
Own iconography and illustration: either craft our icon set and product illustrations yourself or art-direct freelancers to deliver a consistent high-quality visual language
Work in a tight loop with engineers where handoff mostly means a code review not a translation
Shape the brand and marketing surface as the company grows
Requirements
This role is for a designer who thinks in systems understands software constraints and can reason about 3D interaction so what you ship is buildable native to the medium and not just pretty in a mockup. Specifically:
You work in code (HTML/CSS/React) and are comfortable using tools like Claude or similar tools to turn ideas into a working UI. You dont need to be an engineer but the terminal and a component file dont scare you
You have experience designing for 3D spatial or canvas-based software a tool youve shipped a serious side project or deep experience using Blender Rhino SketchUp Cinema 4D Spline or a game engine. You understand viewport controls gizmos camera behaviour and the seam between 2D UI and a live 3D scene
Youve designed with shadcn/ui and understand how its tokens variants and primitives compose
You have a strong icon and illustration eye you can either produce this work or direct freelancers to a consistent result and you know what good looks like
You design with light/dark mode and responsiveness from the start not as an afterthought
Benefits
Founding-level ownership of design at a well-backed startup with a credible founding team in the AEC/3D space
Competitive salary
Direct access to the founders no design-by-committee no layers between you and the work
The chance to define how a category of professional 3D tooling looks and feels for the next decade
Access to World-Class Infrastructure
A Culture of Deep Tech and Real-World Application
Flexibility with remote first work enviroment and a great team that shapes the future
Send us your portfolio and CV
For any questions regarding this position feel free to contact Felix directly via phone or messenger at 49 1769 .