System Designer WMNB
Job Summary
We are seeking a System Designer to join our team. Reporting to the Lead System Designer your missions will be the following:
Key Responsibilities
- Be responsible to design and optimize the economic balancing of all game loop & progression systems (sources sinks quests and events tasks objectives & rewards and monetization) and to implement it with configuration parameters.
- Be responsible for a variety of system topics design implementation (configuration) or balancing - from game loop systems (progression economy RPG & itemisation time limited events daily quests) to gameplay systems (core gameplay character classes enemies and bosses open world and game mode activities difficulty tiers)
- Collaborate with other dev team cells (content level design art & animation gameplay programming) to ensure optimal communication of design info and achieve the results expected
- Be responsible to create and maintain documentation for all the game loop and progression systems balancing as well as designers tools (excel tables and simulators etc)
- Revamp existing tools to configure and balance the game as necessary to improve them (eg designers excels for tracking & calculation of parameters to input)
- Constantly participate in finding solutions to fix buggy features and optimize systems pushing for reworks when they are necessary to reach the expected quality.
Qualifications :
Must Have
- Strong understanding of game economy progression and reward systems.
- Experience designing or balancing gameplay or system-level features.
- Ability to use spreadsheets or tools for balancing and configuration.
- Experience working in multidisciplinary game development teams.
- Strong analytical thinking and problem-solving skills.
Nice to Have
- Experience with live game tuning events or monetization systems.
- Familiarity with RPG systems itemisation or open-world game design.
Additional Information :
Ubisoft Benefits
Profit-sharing and an annual company savings plan. 25 days of paid vacation 12 additional RTT days.
50% reimbursement of your Navigo pass meal vouchers (9/day) health insurance for you and your family as well as many additional Ubisoft benefits.
20 weeks of maternity leave 7 weeks of paternity/co-parental leave.
Our brand-new offices are located in Saint-Mandé (Metro line 1 Saint-Mandé station). A gym is available in the building.
Recruitment Process
- 45 min; remote Interview with a Talent Acquisition Specialist
- 60 min; remote Interview with the hiring manager
- Assessment : Role related evaluation
- 60 min; remote Interview with a key stakeholder
Skills and abilities can be expressed in different ways and may be built through a variety of experiences. Thats why we strongly encourage you to apply even if you do not meet all of the criteria listed above.
Ubisoft is an equal opportunity employer. We welcome applications from all individuals regardless of gender background religion sexual orientation social status disability or age. Ubisoft is committed to fostering an inclusive work environment that reflects the diversity of its player community.
Remote Work :
No
Employment Type :
Full-time
About Company
Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more