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Senior Level Designer

Voodoo


Job Location:

Paris - France

Monthly Salary: Not provided by the employer
Posted: 31 August 2026 (Yesterday)
Application Deadline: 28 November 2026
Vacancies: 1 Vacancy

Job Summary

About Voodoo

Founded in 2013 Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees 7 billion downloads and over 200 million active users Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like and 2 alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual casual and mid-core experts. Our Core games team supports internal and external studios worldwide in creating developing and launching new hit games whilst our Live games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year we are the worlds largest and most successful hybrid publisher.

You will be joining one of our Live Studios working on one of Voodoos top games.

Role

Were looking for a talented Senior Level Designer to be a hands-on level designer for our mobile casual game and also to eventually supervise and mentor a team of level designers . You will work with and define our custom-level editor in Unity to create fun and engaging levels. Youll be:

  • Collaborating with our creative team to plan a level progression and difficulty curve aligned with both the player and business needs

  • Using Unity and proprietary tools for hands-on designing of innovative and varied 3D levels that appeal to a global audience and showcase our unique gameplay & art style

  • Contributing to the Level Design team and Levels Pod by designing iterating and improving gameplay experiences helping plan and prioritize level design tasks maintaining high-quality standards and providing mentorship and guidance to fellow level designers when needed.

  • Defining level design guidelines tailored to the needs of our game and audience in order to deliver content that offers a seamless engaging gameplay experience with the highest quality in the most efficient way possible

  • Defining and iterating the specs of Level Design tools that improve the level design workflow and/or quality

  • Keeping up-to-date documentation of all levels level progressions and ongoing level-related AB tests

  • Contributing actively with ideas for new game mechanics level assets and level themes to ensure continuity cohesion and gameplay variety and deliver an ongoing assortment of immersive environments interactive elements and challenging obstacles

  • Working closely with our team of artists animators and programmers to ensure level designs are fully realized

  • Testing and balancing levels and level progressions taking into account player feedback and data to ensure they are fun fair and in line with our high-quality standards

  • Ensuring your designs adhere to technical constraints and opportunities presented by our game engine

  • Helping establish and integrate an AI-driven pipeline to successfully scale level production and streamline content generation workflows

Profile
  • At least 4 years of proven experience in Level Design for 3D games with a portfolio demonstrating your ability to create engaging fun levels

  • Intermediate or higher Unity knowledge

  • Strong understanding of game design principles particularly within the casual genre

  • Experience or a genuine interest in leading and mentoring a team from the ground up

  • Experience in continuous data-driven level balancing and tweaking

  • Excellent problem-solving skills with a creative approach to design challenges

  • Strong communication skills able to work effectively within a team and explain your ideas clearly

Nice to have

  • Experience designing open-world outdoors 3D environments

  • Experience leading and mentoring a small team of Level Designers

  • A degree in game design computer science or a related field would be beneficial

Benefits
  • Best-in-class compensation

  • Other benefits according to the country you resident


Required Experience:

Senior IC


About Company

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We entertain the world with iconic apps and games.

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