3D Modeler
Job Summary
Tasks and responsibilities
- 3D Modelling: Create highquality detailed 3D models of characters vehicles props weapons and environments in Blender for use in XR training simulators.
- Texturing & Materials: Develop realistic textures and materials using PBR workflows to enhance the visual fidelity and immersion of XR simulations.
- Optimization: Optimize models topology and texture sizes (LODs poly counts UV layouts) to ensure smooth performance across different XR platforms.
- Collaboration: Collaborate closely with the end users as well as programmers designers and fellow artists to create assets that authentically simulate the situations and challenges they face.
- Asset Integration: Prepare export and integrate Blender assets into Unity ensuring correct scale pivot points materials and naming conventions.
- Environment Art: Build immersive environments buildings and props that accurately reflect realworld locations and scenarios encountered by special forces and the your.
- Prototyping: Rapidly prototype and iterate on 3D assets and environments to refine the training experience.
- Documentation: Maintain clear and uptodate documentation of asset pipelines naming conventions and processes to facilitate knowledge sharing within the team and with our partners.
- Adaptation: Stay current with industry trends and emerging tools and techniques in 3D art and XR and apply them to improve asset quality and pipeline efficiency.
Profile
- Knowledge and experience (required)
- Bachelors degree in 3D Art Game Design Animation or a related field OR Multiple years of proven experience in the industry: Candidates without a bachelors degree must have several years of demonstrated experience in the industry. A comprehensive portfolio showcasing your work is required.
Pros
- Previous experience with services Defence or other security services.
- Experience with 3D scanning and digital reconstruction (LIDAR photogrammetry).
- Experience in operational training environments.
Competencies
- Strong proficiency in Blender including modelling sculpting UV unwrapping texturing and material creation.
- Demonstrated experience creating 3D assets and/or environments for games and/or XR simulators for training and simulation showcased through a portfolio.
- A solid understanding of PBR texturing workflows and tools such as Substance Painter or Substance Designer.
- Experience optimizing assets (poly count topology LODs texture resolution) for realtime rendering on XR platforms (VR AR MR).
- Experience exporting and integrating assets into a game engine preferably Unity.
- Excellent eye for detail proportion and realism with a passion for creating authentic XR training experiences for special forces
- Proficiency in Dutch French and/or English.
- Strong communication skills and the ability to work well with special forces and your partners and in cross functional teams.
- Having worked with 3D scans and the optimization of it is a plus
Required Skills:
3D ModellingAsset IntegrationDocumentationUV layouts3D asset
About Company
30 employees
Welcome to Sansaone, a dynamic force in the realm of ICT talent acquisition. Born out of a passion for excellence and a vision for connecting outstanding professionals with forward-thinking organizations, we stand as a beacon for strategic recruitment solutions in the Information and ... View more