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Technical Artist III
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Technical Artist III

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1 Vacancy
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Job Location

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Las Vegas - USA

Monthly Salary

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Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

Req ID : 2470122

Technical Artist III

Location: OnSite Las Vegas NV

Salary Range: $85000.00 $115000.00

Requirements:

  • Completion of an accredited Art & Design program or equivalent experience
  • 7 years of experience as a Technical Artist
  • 5 years of experience with Adobe Creative tools

About the Company

Our client in the gaming industry creates engineers licenses and leases both hardware and software through their proprietary network for casinos. They also provide various support and maintenance services.

About the Role

The Technical Artist III will provide both artistic and technical support in casino games creating enhancing and optimizing assets to best suit development needs.

Responsibilities

  • Provide mentorship to less experienced technical artists on the team
  • Determine the best technical approach to creating and delivering assets for each project
  • Create edit and maintain XML files that control the presentation of assets and file structures for all media
  • Generate a complete development folder structure and game title identifiers for each new project
  • Collaborate with the studio team to identify required visual and audio game assets
  • Create and maintain graphical templates for the GUI
  • Provide technical support and guidance for artists and developers and assist with the integration of art
  • Maintain the asset repository
  • Analyze and report memory/performance concerns throughout a project development
  • Work with the development team to enhance functionality and usability of internally developed game tools
  • Provide captures and documentation for project archival and IP requirements
  • Assist in developing and maintaining technical documentation and operational procedures for asset creation

Candidate Requirements

  • Experience in creating and editing XML
  • Experience with Adobe Creative Cloud (Photoshop and After Effects)
  • Experience with Spine
  • Understanding of the Studio game development process
  • Ability to achieve results within tight deadlines.
  • Experience with SVN or similar source control systems
  • Experience with Atlassian tools is a plus

Interview Process

Step 1: LVSP Prescreen

Step 2: Introduction call with hiring manager

Step 3: Onsite interview with technical team

Step 4: Decision Time!


Employment Type

Full Time

About Company

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