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Product Designer 2 Figma
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Product Designer 2 F....
The AES Group
drjobs Product Designer 2 Figma العربية

Product Designer 2 Figma

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1 Vacancy
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Job Location

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- USA

Monthly Salary

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Not Disclosed

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Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

Req ID : 2566747

Role: Product Designer 2
Duration: Long Term
Location: Remote
Tech Stack: Figma

Job Description:

The brief

  • Were looking for a talented designer to join us to help define and design compelling experiences that empower teams to achieve more together. Youll have the opportunity to shape the direction of Video conferencing Calling and Devices for Microsoft Teams.
  • Our design team is a highly collaborative group of user researchers and product and visual designers. We value creativity open idea sharing and having fun while we work. Most of all were motivated by our millions of users. We want them to love our products.
  • We are looking for a wellrounded interaction designer that can conceptualize the big picture as well as drive detailed design development for collaboration and communications user experiences. You should have a proven record of innovative thinking a history of using design to drive new ideas and the ability to help others to make the right design decisions.
  • Candidates will work with other designers and PMs to create forward thinking designs that are user scenario driven and meet business goals. At the core of this job candidates will identify user centered design patterns establish scenarios place designs into user context and create interactions that align to those requirements. Candidates must be able to articulate their thinking using a variety of mediums from information diagrams wireframe flows to detailed prototypes. You will need to show attention to detail and passion in the work you produce. A solid understanding of graphic/visual design is advantageous.

Responsibilities

  • Estimates individual schedule(s) (e.g. time requirements) for work delivery. Defines needs of product designs as the owner for a set of experiences/products based on multiple factors such as user insights and business needs. Identifies needs that are not spoken and includes them in endtoend design plan and process. Begins to develop a synthesis of user insights and compares with data to identify larger issues that may not be apparent for user desires. Collaborates with product owners and development team members to shepherd endtoend experiences from concept to ship for products.
  • Generates ideation solutions to improve product designs. Utilizes a variety of perspectives when ideating (e.g. business experience technology). Synthesizes ideation solutions into a concise articulation of user wants and subsequent solutions. Facilitates enrollment for an ideation exercise as part of a design sprint.
  • Prototypes for new products and features as cheap and as fast as possible. Presents to teams (e.g. Design and Engineering) and/or customers to receive feedback and understand user needs. Uses digital and physical tools to demonstrate design to stakeholders and then gauge customer perceptions and decides on next steps. Leverages prototyping elements in accordance with companys brand and guidelines and identifies missing elements. Invents/improves guidelines when existing guidelines are unclear. Advocates for best in class tools.
  • Collaborates with and answers questions from Engineering to aid in successful design implementation and performs QAs to help them ensure pixel perfect or detailed designs. Works with developers to iterate further on designs during implementation to ensure optimal designs. Develops an aptitude on limitations of what is implementable and begins to challenge limitations.
  • Produces visual designs from concept to delivery. Facilitates the creative visual design process producing the visual language for a cohesive set of products. Creates a variety of visual design documents including mood boards storyboards creative briefs 3D models product renderings/visualizations color and materials design motion studies iconography illustrations layouts and redlines for a set of products tools and services.
  • Creates wireframes journey maps user jobs and scenarios task flows and personas in support of interaction designs for hardware and/or softwarebased experiences. Conceptualizes and delivers artifacts at various levels of fidelity. Participates in the development and enhancement of product user experiences via creation of interaction models and detailed designs for new and existing product features while serving as a liaison between users and products. Ensures that the designs of the products allow the user to complete the desired functions in the best possible manner.

Required/Minimum Qualifications

  • Bachelors Degree in Industrial Design Product Design Human Computer Interaction or related field AND 3 years experience working in product or service design OR equivalent experience (e.g. experience using design thinking to solve problems).

Additional or Preferred Qualifications

  • Bachelors Degree in Industrial Design Product Design Human Computer Interaction or related field AND 5 years experience working in product or service design OR Masters Degree in Industrial Design Product Design Human Computer Interaction or related field AND 3 years experience working in product or service design OR equivalent experience (e.g. experience using design thinking to solve problems).
  • 2 years experience shipping games or products and/or delivering to customers as a result of an endtoend design process.

Design Components

  • Uses a prescribed design system (e.g. content templates icons form design UI controls navigation models design trends). Shares learnings and collaborates with other designers to share education for team improvements.

Communication and Collaboration

  • Conveys work to peers and managers within their studio team(s) so that the audience understands. Sets context for stakeholders. Helps organize communication with crossdisciplinary teams inside and across through all stages of design and development. Owns communication for what one is doing in a proactive way. Identifies which mode of communication should be used. Manages tonality being respectful inclusive etc. Communicates for a project.
  • Recognizes and communicates the user needs to team members and recommends ideas to create a compelling narrative for the product. Explores new and interesting ways of telling stories (e.g. video illustrations sound).
  • Facilitates fundamental tasks on projects with creative team members program managers and developers (e.g. the triad/quad) to define and iterate on new and existing product features. Participates on one or more studies at a time and collaborates creates and helps the team deliver product design results. Influences team members in support of product design impact. Leverages the work of others. Contributes to the success of others.

Knowledge Skills Abilities

Agile Methodologies

Influence Others

Prototyping

Competitor Intelligence

Interaction Design

Quality Assurance

Conflict Resolution

Market Knowledge

Software Coding

Creativity

Narrative Storytelling

Systems Thinking

Crossteam Communication

Oral Communication

Technical Design

Decision Making

Persuasion/Storytelling

User Interface Design

Design Tools

Problem Solving

Usercentered Design

Graphic Design

Product Design

Visual Storytelling

Industry Trends and Emerging Industry Solutions

Product Development

Written Communication

ProgrammingLanguages

Employment Type

Remote

Key Skills

  • InVision
  • Interaction Design
  • Ux
  • Usability
  • Visual Design
  • Design Thinking
  • Zeplin
  • User Research
  • UI
  • IOS
  • Figma
  • Sketch

About Company

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