Software Dev Engineer II, UTR Tech in Last Mile
Department:
Job Summary
Amazons global fulfilment network enables any merchant in any of the geography ship items that you order on Amazon to any place on earth. Amazon Logistics (AMZL) delivery stations (DS) receive packages from Fulfilment Centers (FCs) and Sort Centers (SCs) and sort them to route level. Drivers come into the DS and pick up the packages for their route and deliver them to Amazons customers. This operation is also called the Last Mile. An integral component in the Last Mile ecosystem are Amazons WW delivery hubs where packages are received sorted and prepared for on-road delivery. Station Tech team in Last Mile is responsible for building scalable tools and technology for delivery hubs that scale across multiple programs and businesses including Amazon Logistics (AMZL) Global Specialty Fulfilment (GSF) to increase associate productivity site throughput and operational quality and scalability of our delivery network. Our primary customers are delivery station associates (our actual on-ground rockstars who sort millions of packages a day) station managers (who manage Amazon hubs WW to ensure customer promises are met) COs (central operations team who supervise stations across regions) and on-road delivery agents (drivers who sail through all obstacles to get your packages at your doorstep). The team build tools and process which guide our customers to reduce their cognitive load eliminate decision points to drive standardisation prioritise work to focus on the highest impact tasks and take steps for correcting operational defects to reduce the impact of human error and meet our customer SLAs.
UTR Tech is an organisation within Last Mile supporting all the delivery stations in the delivery network. A delivery station receives an input set of packages from upstream and performs the required set of operations and processes on the packages to ultimately get them out of the delivery stations for on-road delivery. The associates within the delivery stations use a mobile based application called Dolphin for running the execution operations.
- 3 years of non-internship professional software development experience
- 2 years of non-internship design or architecture (design patterns reliability and scaling) of new and existing systems experience
- 3 years of Video Games Industry (supporting title Development Release or Live Ops) experience
- Experience programming with at least one software programming language
- 3 years of full software development life cycle including coding standards code reviews source control management build processes testing and operations experience
- Bachelors degree in computer science or equivalent
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Required Experience:
IC
About Company
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