Game Economy Designer WMNB
Job Summary
- Be responsible to design and optimize the economic balancing of all game loop & progression systems(sources sinks quests and events tasks objectives & rewards and monetization) and to implement it with configuration parameters.
- Provide data-driven simulations and analysis of game loop balancing scenarios to calculate the ideal balancing parameters for the game and to be able to react quickly to players data during live.
- Revamp existing tools to configure and balance the game as necessary to improve them (eg designers excels for tracking & calculation of parameters to input)
- Be responsible for a variety of system topics design implementation (configuration) or balancing for game loop systems (progression economy RPG & itemisation time limited events daily quests)
- Collaborate with other dev team cells (content level design art & animation gameplay programming) to ensure optimal communication of design info and achieve the results expected
- Be responsible to create and maintain documentation for all the game loop and progression systems balancing as well as designers tools (excel tables and simulators etc)
- Constantly participate in finding solutions to fix buggy features and optimize systems pushing for reworks when they are necessary to reach the expected quality.
Qualifications :
- Game Design Expertise: Passionate about RPG and looter-shooter games with in-depth knowledge of F2P and GaaS genres mobile player behavior and business model trends.
- Proven Experience: Shipped at least one game as a economic or system designer with significant experience balancing economic systems (MMORPG/action-RPG/F2P GaaS experience is a plus).
- Technical Skills: Strong numeric design abilities data manipulation expertise analytical mind and able to translate analytical findings in actionable design solutions within the game. Comfortable with complex Excel sheets.
- Creative & Collaborative: Flexible open to feedback detail-oriented and a strong team player.
- Fluent in English.
- Bonus Knowledge: Familiarity with The Division IP and a passion for creating immersive believable game worlds.
Additional Information :
Ubisoft Benefits
Profit-sharing and an annual company savings plan. 25 days of paid vacation 12 additional RTT days.
50% reimbursement of your Navigo pass meal vouchers (9/day) health insurance for you and your family as well as many additional Ubisoft benefits.
20 weeks of maternity leave 7 weeks of paternity/co-parental leave.
Our brand-new offices are located in Saint-Mandé (Metro line 1 Saint-Mandé station). A gym is available in the building.
Recruitment Process
- 45 min; remote Interview with a Talent Acquisition Specialist
- 60 min; remote Interview with the hiring manager
- Assessment : Role related evaluation
- 60 min; remote Interview with a key stakeholder
Skills and abilities can be expressed in different ways and may be built through a variety of experiences. Thats why we strongly encourage you to apply even if you do not meet all of the criteria listed above.
Ubisoft is an equal opportunity employer. We welcome applications from all individuals regardless of gender background religion sexual orientation social status disability or age. Ubisoft is committed to fostering an inclusive work environment that reflects the diversity of its player community.
Remote Work :
No
Employment Type :
Full-time
About Company
Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more