Technical Art Director (WMNB) [AAA Project]
Job Summary
Directly reporting to the Producer the Technical Artist Director is responsible for research innovation and the technical quality of the production.
Your main responsibilities:
- Develop and implement technology roadmaps tailored to the specific needs of the project;
- Identify potential risks and report them to management;
- Act as a reference for the team in all matters related to Technical Art and provide solutions to complex issues;
- Optimize content to improve memory usage and performance;
- Contribute to asset development and rendering (models shaders textures) when necessary;
- Communicate effectively and encourage open dialogue within the team;
- Stay up to date with current and emerging trends and methodologies in graphics software and hardware (including generative AI) to anticipate tooling and workflow needs.
Qualifications :
- Solid experience as a Technical Art Director on AAA or AA productions across pre-production production and early stages of a multiplayer game developed with Unreal Engine 5.
- Significant experience with Unreal Engine (Nanite Chaos Landscape Blueprint Megalights Insights) along with a strong understanding of realistic art workflows and production pipelines.
- Experience worked on a wide range of world-building topics such as level art destruction systems (e.g. Chaos) lighting props level design landscapes water etc.
- Strong technical skills in performance optimization pipelines and a solid understanding of replication challenges.
- Proficient in at least one 3D modeling software (Blender 3DS Max Substance Designer Maya etc.) as well as generative AI tools (ComfyUI MidJourney NanoBanana Hunyuan etc.).
- Solid scripting skills (Maxscript Python etc.) and are comfortable working with generative AI models (such as Claude Copilot ChatGPT etc.).
- Versatile and have a strong understanding of world-building challenges with excellent synthesis skills and strong interpersonal abilities that enable you to work effectively in a team and communicate your ideas clearly.
- Proficient in English allows you to work in an international environment and collaborate with non-French-speaking peers.
Additional Information :
Remote Work :
No
Employment Type :
Full-time
About Company
Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more