- Apply artistic assets and layouts to web games for desktop and mobile platforms across various resolutions
- Participate in project estimation and planning sessions
- Develop and maintain technical and user documentation
- Join conference calls with the Customer and partners to discuss progress and technical details
- Follow established best practices technical standards and quality criteria
- Provide regular status updates and progress reports
- Identify deficiencies in processes procedures and configurations and suggest improvements
- Continuously improve skills through training seminars and other educational opportunities
Qualifications :
- Advanced knowledge of Spine 2D animation and rigging (state machines constraints)
- Expert proficiency in Adobe Animate and Photoshop (layer management automation export pipelines)
- Ability to read and write TypeScript/JavaScript for UI logic and FX implementation
- Strong knowledge of HTML5 CSS3 and JSON
- Solid experience with PixiJS Phaser or similar WebGL-based engines
- Deep understanding of TexturePacker atlas optimization and bitmapped fonts
- Proficiency with Git and Jira
- Upper- Intermediate level of English
WILL BE A PLUS:
- Experience with WebGL/WebGPU and writing custom GLSL shaders
- Skills in programming particle systems and kinematics
- Experience with Blender for 2.5D asset preparation or simple 3D-to-2D workflows
- Familiarity with AI tools (Stable Diffusion Midjourney) for asset upscaling or texture generation
- Knowledge of Rive for interactive vector animations
Remote Work :
Yes
Employment Type :
Full-time
Apply artistic assets and layouts to web games for desktop and mobile platforms across various resolutionsParticipate in project estimation and planning sessionsDevelop and maintain technical and user documentationJoin conference calls with the Customer and partners to discuss progress and technical...
- Apply artistic assets and layouts to web games for desktop and mobile platforms across various resolutions
- Participate in project estimation and planning sessions
- Develop and maintain technical and user documentation
- Join conference calls with the Customer and partners to discuss progress and technical details
- Follow established best practices technical standards and quality criteria
- Provide regular status updates and progress reports
- Identify deficiencies in processes procedures and configurations and suggest improvements
- Continuously improve skills through training seminars and other educational opportunities
Qualifications :
- Advanced knowledge of Spine 2D animation and rigging (state machines constraints)
- Expert proficiency in Adobe Animate and Photoshop (layer management automation export pipelines)
- Ability to read and write TypeScript/JavaScript for UI logic and FX implementation
- Strong knowledge of HTML5 CSS3 and JSON
- Solid experience with PixiJS Phaser or similar WebGL-based engines
- Deep understanding of TexturePacker atlas optimization and bitmapped fonts
- Proficiency with Git and Jira
- Upper- Intermediate level of English
WILL BE A PLUS:
- Experience with WebGL/WebGPU and writing custom GLSL shaders
- Skills in programming particle systems and kinematics
- Experience with Blender for 2.5D asset preparation or simple 3D-to-2D workflows
- Familiarity with AI tools (Stable Diffusion Midjourney) for asset upscaling or texture generation
- Knowledge of Rive for interactive vector animations
Remote Work :
Yes
Employment Type :
Full-time
View more
View less