CFX Trainee

Skydance

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profile Job Location:

Madrid - Spain

profile Monthly Salary: Not Disclosed
Posted on: 3 days ago
Vacancies: 1 Vacancy

Job Summary

Skydance offers a dynamic inclusive and ever-evolving culture where innovative ideas are welcomed and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
While all Animation studios look to hire people who are creative and hard-working Skydance Animation is specifically looking for pioneers who seek to push the limits of what the worlds most collaborative art form can achieve and to give those pioneers the space and the resources to build a new studio thats doing something different.

For information on Skydances privacy practices see theSkydance EU/UK PersonnelPrivacy Notice located at Animation Madrid is looking for a motivated and enthusiasticCFXtrainee to join our studio!

As a CFX trainee you will be supporting the CFX team in creating dynamic rigs for characters and executing CFX work in shots including character simulations geometry correctives and groom correctives.

Our Internship Program offers its own unique learning opportunities. You will have the chance to network and meet with Skydance leaders learn transferable skills and gain real-world experience. It is an ideal experience for those moving from the classroom to the industry.

This is a paid internship that will be held on-site.

Welcome on board!

Responsibilities

  • Creates and understands existing cloth hair feathers and skin simulation rigs in Houdini.

  • Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.

  • Follows supervisors and leads guidance.

  • Follows the Tutors guidance.

  • Is proactive and works alongside other team members to improve their skills.

  • Gest familiarized with the studios workflows and pipeline.

  • Adapts to shot work workflows submits and reviews shots.

  • Attends department meetings.

Requirements

  • Artistic or/and technical aptitude related to 3D animation isa must.

  • Good understanding of the processes of grooming surfacing rendering and simulation.

  • Knowledge of Houdini especially regarding cloth and hair simulation.

  • Knowledge of grooming toolsisa plus (in Houdini)VEXPython or C/C programming.

  • Must be available for at least 3 months onsite (from Monday until Friday 35h/week).

  • Must be currently enrolled in your last year in an Associate Bachelor orMastersprogram at an accredited institution.

  • Self-starter with proficient writing and critical thinking skills attention to detail and ability to multi-task.

  • Highlymotivated and interested in Animation and Technology.

  • Excellent communication with SupLeadsand the rest of the team.

  • Good team player!

  • High English level.

  • Spanish desirable.

Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official @ email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at Experience:

Intern

Skydance offers a dynamic inclusive and ever-evolving culture where innovative ideas are welcomed and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly enterta...
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About Company

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Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms.”

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