DescriptionPOSITION SUMMARY
The Augmented and Virtual Reality (AR/VR) Developer is responsible for building interactive immersive learning and simulation experiences using AR/VR platforms. This role takes 3D assets and integrates them into functional training environments ensuring technical accuracy engaging user experiences and device compatibility. The ideal candidate has strong technical expertise in game engines a user-focused design mindset and a passion for shaping next-generation learning environments.
RESPONSIBILITIES
- Develop interactive AR and VR applications using platforms such as Unity Unreal Engine WebXR or similar.
- Integrate 3D assets animations audio and UI elements into immersive environments that align with instructional goals.
- Program interactivity user controls and scene logic using C# Blueprint or other relevant languages.
- Collaborate closely with 3D asset developers instructional designers and SMEs to translate training objectives into engaging experiences.
- Conduct performance optimization testing and debugging across multiple AR/VR devices (e.g. Meta Quest HTC Vive HoloLens or similar).
- Implement UX/UI elements and user guidance systems for intuitive navigation within virtual environments. Export to APK application for interface with various VR platforms.
- Ensure cross-platform compatibility responsiveness and accessibility of immersive content. (Desktop Mobile and VR experiences primarily Windows and Android platforms.)
- Maintain organized code repositories and follow development best practices including version control and documentation.
- Stay informed on the latest trends and advancements in AR/VR technology tools and deployment methods.
- Coordinate with Vertivs regional teams across different geographies to tailor training programs that address specific technical requirements compliance standards and cultural nuances.
- Provide secondary support for 3D asset creation including basic modeling asset refinement or optimization as needed to ensure smooth integration into immersive platforms.
- Facilitate consistent knowledge-sharing across regions and adapt training content to meet the needs of diverse international audiences.
- Leverage augmented and virtual reality (AR/VR) technologies to create immersive interactive training modules that enhance understanding of complex high-density cooling systems.
- Regular virtual meetings with global counterparts across multiple time zones.
- Other like-duties and responsibilities as required.
QUALIFICATIONS
- Bachelors degree in Computer Science Game Development Interactive Media Software Engineering or a related field.
- 2 to 4 years experience in digital environment development digital asset management game design or related fields.
- Strong communication skills with experience working on globally diverse teams.
- Preferred experience in instructional design and training delivery.
- Familiarity with AR/VR tools to deliver hands on experiences remotely.
DESIRED SKILL SET
- Proficiency in AR/VR development platforms such as Unity (C#) or Unreal Engine (Blueprint/C++).
- Experience deploying experiences to devices like Oculus/Meta Quest HTC Vive HoloLens or mobile AR (iOS/Android).
- Knowledge of spatial computing concepts real-time rendering and immersive interaction design.
- Familiarity with integrating 3D assets and working with standard file types (.FBX .GLTF etc.).
- Ability to script interactive sequences triggers and UI behaviors.
- Understanding of performance optimization techniques and constraints for real-time environments.
- Experience with version control tools (e.g. Git) and collaborative development workflows.
- Strong communication skills and ability to work in cross-functional Globally reaching agile teams.
- Optional: Familiarity with XR SDKs (ARKit ARCore MRTK) haptics or analytics integration.
TIME TRAVEL REQUIRED
- 15% - International & Domestic
Required Experience:
IC
DescriptionPOSITION SUMMARYThe Augmented and Virtual Reality (AR/VR) Developer is responsible for building interactive immersive learning and simulation experiences using AR/VR platforms. This role takes 3D assets and integrates them into functional training environments ensuring technical accuracy ...
DescriptionPOSITION SUMMARY
The Augmented and Virtual Reality (AR/VR) Developer is responsible for building interactive immersive learning and simulation experiences using AR/VR platforms. This role takes 3D assets and integrates them into functional training environments ensuring technical accuracy engaging user experiences and device compatibility. The ideal candidate has strong technical expertise in game engines a user-focused design mindset and a passion for shaping next-generation learning environments.
RESPONSIBILITIES
- Develop interactive AR and VR applications using platforms such as Unity Unreal Engine WebXR or similar.
- Integrate 3D assets animations audio and UI elements into immersive environments that align with instructional goals.
- Program interactivity user controls and scene logic using C# Blueprint or other relevant languages.
- Collaborate closely with 3D asset developers instructional designers and SMEs to translate training objectives into engaging experiences.
- Conduct performance optimization testing and debugging across multiple AR/VR devices (e.g. Meta Quest HTC Vive HoloLens or similar).
- Implement UX/UI elements and user guidance systems for intuitive navigation within virtual environments. Export to APK application for interface with various VR platforms.
- Ensure cross-platform compatibility responsiveness and accessibility of immersive content. (Desktop Mobile and VR experiences primarily Windows and Android platforms.)
- Maintain organized code repositories and follow development best practices including version control and documentation.
- Stay informed on the latest trends and advancements in AR/VR technology tools and deployment methods.
- Coordinate with Vertivs regional teams across different geographies to tailor training programs that address specific technical requirements compliance standards and cultural nuances.
- Provide secondary support for 3D asset creation including basic modeling asset refinement or optimization as needed to ensure smooth integration into immersive platforms.
- Facilitate consistent knowledge-sharing across regions and adapt training content to meet the needs of diverse international audiences.
- Leverage augmented and virtual reality (AR/VR) technologies to create immersive interactive training modules that enhance understanding of complex high-density cooling systems.
- Regular virtual meetings with global counterparts across multiple time zones.
- Other like-duties and responsibilities as required.
QUALIFICATIONS
- Bachelors degree in Computer Science Game Development Interactive Media Software Engineering or a related field.
- 2 to 4 years experience in digital environment development digital asset management game design or related fields.
- Strong communication skills with experience working on globally diverse teams.
- Preferred experience in instructional design and training delivery.
- Familiarity with AR/VR tools to deliver hands on experiences remotely.
DESIRED SKILL SET
- Proficiency in AR/VR development platforms such as Unity (C#) or Unreal Engine (Blueprint/C++).
- Experience deploying experiences to devices like Oculus/Meta Quest HTC Vive HoloLens or mobile AR (iOS/Android).
- Knowledge of spatial computing concepts real-time rendering and immersive interaction design.
- Familiarity with integrating 3D assets and working with standard file types (.FBX .GLTF etc.).
- Ability to script interactive sequences triggers and UI behaviors.
- Understanding of performance optimization techniques and constraints for real-time environments.
- Experience with version control tools (e.g. Git) and collaborative development workflows.
- Strong communication skills and ability to work in cross-functional Globally reaching agile teams.
- Optional: Familiarity with XR SDKs (ARKit ARCore MRTK) haptics or analytics integration.
TIME TRAVEL REQUIRED
- 15% - International & Domestic
Required Experience:
IC
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